Image Engine Shares ‘3 Body Problem’ VFX Breakdown Reel
The VFX studio created 137 shots for the Netflix sci-fi drama, including replicating the vastness of the Neutrino Observatory and breathing life into a photoreal chimpanzee animation.
The VFX studio created 137 shots for the Netflix sci-fi drama, including replicating the vastness of the Neutrino Observatory and breathing life into a photoreal chimpanzee animation.
Markerless mocap solution enables real-time creation of 3D digital experiences in virtual production, sports, gaming, retail and event activations, and broadcast TV.
VFX Supervisor Wojciech Zielinski talks about adding depth, breadth, and grit to the 2,596 visual effects shots produced for the second season of the hit Paramount+ sci-fi series, adapted from one of the most popular video game franchises of all time.
VFX supervisor Chris MacLean talks about the stunning visuals – 3,215 shots in all - that depict the worlds, characters, ships, and creatures of the hit sci-fi series, based on Isaac Asimov’s famed Hugo Award-winning sci-fi trilogy about Dr. Hari Seldon’s mathematical ‘psychohistory’ predictions; now streaming on Apple TV+.
Creators and co-showrunners Geneva Robertson-Dworet and Graham Wagner, and VFX supervisor Jay Worth, discuss how they integrated 50’s B-Movie Sci-Fi, Spaghetti Western, and Future War tones and designs into their darkly satirical hit series adaptation of Bethesda’s best-selling video game, now streaming on Prime Video.
VFX Supervisor Erik Winquist and Animation Supervisor Paul Story talk apes, plates, solvers, water, and other constituents of their heroic work on 20th Century Studios’ all-new action-adventure, ‘Kingdom of the Planet of the Apes.’
VFX Producer Kevin Sherwood and Animation Supervisor Ludovic Chailloleau talk Shimo, Skar King, One-Eye, Suko, and the myriad environments of Hollow Earth created for the latest Warner Bros./Legendary Monsterverse outing.
Streamer orders a second season of the prequel series to the popular film franchise, set in 1993, that sees Ted, whose fame has passed, living with and being an awful influence on best friend John.
The company’s innovative technology promises faster results with reduced integration and per-shot rigging costs.
Leading visual entertainment company nabs exclusive license for the powerful character-simulation software and will onboard a large portion of the tech team; real-time character creation, assisted by machine learning, enables artists to craft accurate and scalable digital characters efficiently.
Take a deeper look at ‘The Creator,’ ‘Godzilla Minus One,’ ‘Guardians of the Galaxy Vol. 3,’ ‘Mission: Impossible – Dead Reckoning Part One,’ and ‘Napoleon,’ all vying for the Best Visual Effects Oscar at the 96th Academy Awards coming March 10, 2024.
VFX supervisor Sean Konrad helped deliver over 3,000 ‘giant’ shots on the highly acclaimed Apple TV+ series with the ‘monstrously’ talented artists on his in-house team and at Rising Sun Pictures, Rodeo FX, Framestore, FuseFX, Outpost VFX, Crafty Apes, Wētā FX, MPC, Storm Studios, Vitality VFX, BOT VFX, Mr. Wolf, Scarab Digital, The Third Floor, Proof, and MPC Visualization.
ILM, led by Simone Coco and Jeff Sutherland, delivered between 1,100-1,200 shots on the Christopher McQuarrie spy thriller, including a gunfight in an Abu Dhabi desert sandstorm, a Rome car chase, and fight atop a speeding train, and star Tom Cruise’s famed motorbike cliff jump.
The prequel to the popular film franchise sees Ted, whose fame has passed, living with and being an awful influence on best friend John; all 7 episodes stream January 11.
Set in 1993, the prequel to Seth MacFarlane’s popular film franchise sees Ted, whose fame has passed, living with and being an awful influence on best friend John; all 7 episodes premiere on January 11.
The award-winning visual effects studio delivered 550+ shots, using its trademark mix of artistry and innovation, creating a breathtaking underwater kingdom – harnessing its ‘Fibre’ groom tool, the project team ensured Ariel and the kingdom’s other inhabitants all had ‘great hair days;’ check out their magical reel.
The studio contributed 259 shots across multiple sequences, including breathing life into iconic characters Sebastian, Flounder, and Scuttle – staying faithful to their original characters while integrating actual animal behavior.
Look behind-the-scenes of how the Serbia-based 3Lateral team harnessed MetaHuman Animator to make the high-fidelity cinematic short.
VFX supervisor Johnny Han, working with Scanline VFX, EDI Effetti Digitali Italiani, Mackevision, MR. X, BUF, and Jellyfish Pictures, produced 2,000 shots for Season 1A and 2,500 for Season 1B – including the ‘Shockdog’ - on the Emmy nominated HBO series, set in an 1896 London rocked by a supernatural event that gives certain people – mostly women – abnormal abilities.
The leading visual effects company, led by VFX Supervisor Chris White, revisits one of the Netflix series most compelling – and fully CG – characters in Season 3’s ‘Marigold’ episode, nominated for an Outstanding Special Visual Effects in a Single Episode Emmy.
From fairytale digital characters to monstrous transformation sequences and crowd simulations, the visual effects studio delivered 123 shots and over 50 character and environment assets for Season 2 of Prime Video’s fantasy series starring Cara Delevigne and Orlando Bloom.
The visual effects studio's team, led by VFX supervisor João Sita and animation supervisor Fernando Herrera, delivered 200 shots that featured a bed that walks and floats, an animated stuffie named Pig, and a massive flying Canadian goose, on the fantasy adventure now streaming on Netflix.
The VFX supervisor shares his studio’s fun, old-school visual effects work on Elizabeth Banks’ horror comedy based on the true story of a black bear, sometimes known as Pablo Escobear, who fatally ingested 75 pounds of cocaine dropped by smugglers in the Tennessee wilderness in 1985.
Studio delivers 50 shots that include CG characters, digital water and explosions, plus set and crowd extensions on Apple TV+’s Emmy Award-winning post-apocalyptic dystopian drama.
Visual effects supervisor Nikos Kalaitzidis discusses the studio’s work helping create incredible lightning effects for Dwayne Johnson’s titular Teth-Adam character, along with other powers, such as the zip effect, and an ‘electrocuted baddie,’ in the Warner Bros. DCEU action-adventure.