The RFG tech team hit up Unreal Engine Fest in Prague this year to learn about the latest engine features and tools, plus tips & tricks to use in the future! #ue5 #gamedev
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Lead Game Developer || Blockchain Engineer || AI Engineer || I build and educate people on cutting-edge game technologies, decentralized infrastructures, and intelligent systems.
🚀 Exploring Unreal Engine 5.3 🤖 Rig your models directly in UE5.3 for streamlined creativity. Experience mind-blowing realism with Lumen's enhanced reflection bounces. 🌟 Nanite's support for explicit tangents adds a new dimension to data formats. Introducing Nanite Spline Mesh Component and more innovative features. 💡 The Unreal Engine team keeps pushing the boundaries of possibility. #unrealengine #ue5 #gamedevelopment
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I almost forgot about this little scene made from scratch using Unreal Engine 5.2, Nanite, Lumen and Quixel Bridge assets.
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How to Improve Unreal Engine Material Shader with Adreno Offline Compiler We recently integrated the Qualcomm Adreno Offline Compiler in our Unreal Engine fork. Details can be found in our documentation. Dive in to learn how...... https://lnkd.in/em3WRkn5 #AR #VR #Metaverse
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Our influence mpas solution for Unity's sale will end today. https://lnkd.in/e8rzKGdC buy it if you are interested in making good strategic decisions based on your game environment and spatial data. Do you want to know where to throw a grenade? where to go so you are around less enemies and not too close to friends? where to send your soldiers so they caught the enemies in their path to get resources? All of these questions can be answered by influence maps.
Wise Feline Influence Maps | Behavior AI | Unity Asset Store
assetstore.unity.com
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There are many big questions when you start developing a video game. Will it be in third person? When will it be set? Can you pet the dog? Our Tech Director Fredrik Lönn took some time to answer one question we get a lot – why we picked Unreal Engine 5 to develop Game1. Click the link below to read more about the thought process behind choosing this particular engine. 🔗 https://bit.ly/49x131q
Why We're Developing in Unreal Engine 5
liquidswords.com
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🥽 👉 A website launch AND our first experiment going Live for your Friday viewing Having crafted a set of Experience Principles since launching Spatial by UNIT9, we’re now getting down to fun part, carrying out a little R&D to bring each principle to life. First up: Connected Co-Presence. How can we use spatial computing to bring people together in new ways? Ideated and developed in only three weeks, Riders is a two-player mixed reality game that uses scale, perspective, room geometry and asymmetric gameplay to explore what’s possible. Read more here 👉 https://bit.ly/49QMaYe #SpatialbyUNIT9 #spatialcomputing #spatial
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Interesting insight into the practical use of 3Dconnexion SpaceMouse Pro Wireless in gaming industry.
Discover how #SpaceMouse transforms the workflow of an Unreal Engine artist and instructor! Shot at EFXCO Academy, it's a blend of a heartfelt testimonial and an inside look into #UnrealEngine5 training. Special thanks to Zubaida Nila for the nice review! 🙌 https://lnkd.in/e_g4Y3kE
3dconnexion SpaceMouse Pro Wireless in Unreal Engine
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Unreal Engine 5.4 introduces Motion Matching, Nanite Tessellation, and rendering improvements with enhanced realism and efficiency. Watch the highlights here: https://lnkd.in/eG3PGFHm #UnrealEngine #GDC2024 #MotionMatching #UE5
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New publication alert! I've recently published an article titled "Exploring Unity DOTS and ECS: Is it a Game Changer?" on Hackernoon. The piece delves into Unity's Data Oriented Technology Stack (DOTS) and Entity Component System (ECS), examining their potential impact on the future of game development. Read it here: https://lnkd.in/eVhfE9Mb I welcome any feedback or thoughts on this topic. Do you see DOTS and ECS as a major shift in the gaming industry? Let's discuss. #Unity #GameDevelopment #UnityDOTS #ECS #DOTS
Exploring Unity DOTS and ECS: Is it a Game Changer? | HackerNoon
hackernoon.com
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🚨 New AI builds Indie-to-AAA props and characters 🚨 See the demo : https://bit.ly/m/KaedimNow you'll finally have the opportunity to prove to everyone that you would do a better job designing that one intersection in your city you keep complaining about. ⭐ The world's best game studios ship 7x faster | Learn more at 🚨 New AI builds AAA characters 🚨 See the demo : https://bit.ly/m/Kaedim - try it today to turn sketches into game assets in minutes. #GDC #GDC2024 #a16z #Gaming #GameDevelopment #GameIndustryUpdates #Gamers #VideoGameDevelopment
Use Real World Maps In This City Builder About Traffic Engineering
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