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We’ve set a course for the future by bringing EVERSPACE 2 to Unreal Engine 5 in our Incursions Update, now released on PC, PlayStation, and Xbox. In addition to new game content, bug fixes, and features, Incursions also adds togglable support for Lumen. The comparison video in the article, captured with a NVIDIA GeForce RTX 4090, shows EVERSPACE 2 locations with Lumen enabled and disabled to show what dynamic global illumination can do in our space game. Read more about the migration to Unreal Engine 5 and Lumen in EVERSPACE 2 on the Unreal Developer blog. #Lumen #UE5 #UnrealEngine #UnrealEngine5 #GameDev #DeveloperBlog

Joseph DeMarco

Software QA Analyst building a life I don’t need to escape from | Tabletop Roleplaying Game Writer | Let's be creative!

2mo

It's been fun to livestream it. Very nice performance changes. The incursions are rough but exciting. Very well done! Props to the dev teams, QA teams, and all the rest of your Everspace 2 teams!

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