The ROCKFISH Games team is headed to GDC next week! Fellow developers going to the show, You’ll find Marketing Manager Jérémy Bouvard, and Communications & PR Director Lee Guille at the German Pavilion, booth S849-13. We’ll be happy to talk shop, share about ROCKFISH Games and the EVERSPACE franchise, and let you get hands-on with EVERSPACE 2. Our CEO and Co-Founder Michael Schade and Creative Director Uwe Wuetherich will be at talks and meetings at the show as well. Schedules are already packed, but if you want to meet, send us a message and we’ll see what we can set up. https://lnkd.in/gv7iB_gd #gdc2024 #gamedeveloperconference2024 #gamedev #indiedev #germangames
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Team building fun in San Diego! ☀️ Our games fuse strategy, creativity, and entertainment for unforgettable experiences. 💡 For more info check out our website (link in bio) 📥 #teambuilding #corporategames #teambuildinggames #companyevents#adventuregamesinc #adventuregame
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The end of our most successful saga, #IceScream, is getting closer. At this moment, we are working on the final stages to give the well-deserved ending to J, Mike, Charlie, Lis, and of course, Rod. A few months ago, one of our founding partners, Alexander Camarero Susperregui, was at the Bilbao International Games Conferences (BIG), reflecting on our history. Here, we talked about all our titles and now, with Ice Scream coming to an end... what better time to review them all? Here is the link in case you want to watch it! 👇 https://lnkd.in/dgimuHQP #EvilNun #HorrorGames #IndieDev #GameDev #GamingIndustry #MobileGames
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Fractional Executive | ex-MD Manga Entertainment | Executive Producer, CANNON BUSTERS, a Netflix Original | Global Sales - IN THIS CORNER OF THE WORLD (2017 Annecy Prize Winner) | Distribution & Marketing
What new #anime are you most excited about this year? For me, it’s gotta be #RKGK. Do you see what I did there? #Anime, whether some people like it or not, is rapidly exceeding the #traditional boundaries placed upon it as a #medium. Does every new anime ready for discovery have to be a passive narrative experience and does it have to originate from Japan? And so what if it does? What if the people who made it in Japan aren’t Japanese? Do you see how tricky this argument can become? If today’s 7-14 year olds are spending more time engaging with #UGC narrative experiences on #Roblox, #Fortnite, #Minecraft etc doesn’t that suggest they will engage with anime differently in the future? Will traditional passive narrative experiences scratch their itch? I think the UGC economy will change what anime is and can be. Along with many other types of media. I do find this discussion fascinating because it highlights how culture gradually changes because of the larger existential changes happening around it. #Technology has no boundaries. It has no borders it must respect. The cultural gatekeepers and the borders we fight so hard to protect are purely intellectual. It’s like trying to stop a tsunami by slapping a wave with your hand. What’s going to stop anime from becoming another revered traditional Japanese artform that gradually loses its relevance like blockprinting, bugaku, Kabuki and kyogen? Questions around what makes anime anime usually focus on the #provenance and #authenticity of the content rather than what it has to say and how it makes you feel. I don’t really know the answer to these questions. I used to fight against the argument that anime should be given cultural protected status like #Champagne. If your sparkling wine product isn’t produced in the Champagne region it’s still sparkling wine. As I’ve mellowed with rage, I am now more sympathetic to the argument. But! I’m not sure that makes much difference. Bigger forces are at work. Anyway? Watch the trailer to RKGK from Gearbox Entertainment and Riot Games. It looks dope. #culture #animation #games #ugc #tv #movies #art #japan #tradition #unesco
We're thrilled to announce RKGK, an anime-inspired 3D platformer and the first-ever title by Wabisabi Games, a studio founded in Mexico City. Together with Riot Games' Underrepresented Founders Program, Gearbox is grateful to be playing a role in bringing this game to the world later this year. Wishlist now: https://lnkd.in/g6___HDj
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‘Tis the season of spooks of spells! Enchant your iLottery players with Wizard Wins, the latest eInstant game from SG Studios! Featuring the Spellbook Bonus Game, an instant win and an up to 10x multiplier, this unique game launches today as part of the high-performance Pennsylvania iLottery portfolio. #lottery #iLottery #eInstants #digitalgames
Wizard Wins from SG Studios
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Can you smell that? It's the scent of pine trees, crisp winter air, upcoming festivities, and the fresh release of Pine of Plinko 2 by Print Studios Ltd®! 🌲❄️🎮 Slotsjudge has rated this slot 8.4/10! 🎰🌟 Don’t miss the opportunity to try a new game with free play. 🚀 Read the full review here: https://lnkd.in/dMwX-sMB #SlotsjudgeReview #iGaming #onlineslots
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Great article about our recent announcement on our collaboration with Sharkmob - check it out!
Since 2022, MD Timo Ullmann's YAGER is developing Dune: Awakening in the Tencent Games parent company. Now, the Berlin studio is taking up another co-development: Exoborne together with Sharkmob. The announcement comes in Yager's 25th anniversary year. https://lnkd.in/eSiBrVN6
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20+ years Leading High Performing Teams | VP of Community Engagement at ATD STL | L&D Thought Leader presenting at key industry events: ATD, DevLearn, iDTX & more
🍻 Games, brews and brains! Last night Association for Talent Development (ATD) - St. Louis Chapter hosted a game night at Pieces Board Games Bar and Resturaunt. 🏇 It was the perfect way to unwind, network with fellow L&D peers, and unleash our competitive beasts! 🚂 Did you make it? Share your favorite game (and any triumphs!) in the comments! 👉 There are more upcoming events. I’ll post a link below! #ATDStLouis #Networking #GameNight #LearningAndDevelopment
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“More than ever, games are about social experiences and community”, finds our Future of Lottery report, “and shared experiences among players will comprise a critical component of future lottery play.” This could lead to two future trends: Game Collectives and Live-streamed Draws. Check out our report’s findings on community-driven people-powered play. #FutureofLottery #WhereWeAllWin #Community #Lottery Read the full report here: https://lnkd.in/ehggHJdP
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🚨 Launched today! 🚨Get ready for massive multipliers in our new release, Big Max Multi Reel. 🍋 With an all-new "Golden Reel" mechanic that can boost winnings by adding a multiplier to their base game wins by up to 10x - turning any standard win into a major payday! 💰 Dripping in nostalgia and erupting with excitement in every spin, this classic fruit-themed slot is not to be missed. 🎰 Our Chief Executive Officer, David Mann commended the new release: "When it comes to our SwinttPremium games, we're always looking for innovative ways to enhance the classic slot machine experience – and with the new ‘Golden Reel' mechanic found in Big Max Multi Reel, we think we've managed to do just that. "We expect Big Max Multi Reel to be an incredibly popular addition to our Premium line-up that will appeal to both fans of classic slots and modern players alike." Read the latest: https://bitly.ws/3dgbp 👨💻 #iGaming #Swintt #LetsDoThis #NewGame #Casino #BigMaxMultiReel
🚨 Launched today! 🚨Get ready for Big Max Multi Reel 🍋
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Project Manager Specialized in: Product Development | Marketing & Sales | Customer Success | Business Strategy
The concept of infinite games truly blew my mind when I watched this video! Identifying the processes in which we will never cease to invest energy and time—since they are core elements of what we do—is a solid strategy to maintain progress in the desired direction long term. #alexhormozi #progress #digitalnomads #digitalentrepreneurs
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