Bemba

Unreal/Maya Character Rigger (worldwide remote)

Bemba United States
No longer accepting applications

Howdy! 🤠


We're looking to hire a Maya / Unreal Engine Rigger to work on our remote team.


Your primary responsibility is to create a AAA character and character rig to be used in Maya for creating handmade animations and Unreal IK setup for creating procedural animations.


Maya experience: rigging, PyMEL / python scripting.


Unreal: IK, Control Rig, Physics, Ragdoll, Chaos.


Our core product is really freaking cool and involves lots of AI. So if you’re looking to work on the cutting-edge with a great group of talented people, then this is the place for you. 🤓


We are a remote-first team located all over the world. We do daily stand-ups Monday - Friday via Zoom (audio only) between 9am - 12pm US ET.


If this sounds like a good fit we'd love to hear from you. Apply today.


Key Qualifications

* 3+ years experience as an Unreal Engine Technical Artist

* 3+ years experience as a Maya Technical Artist

* Experience creating AAA quality characters and rigs in Maya

* Experience creating AAA quality Unreal IK, ragdoll, and chaos effects

* Eye for artistic details

* Self-motivated

* Sense of humor

* Always on-time.


Bemba is an equal opportunity employer. We are a diverse team committed to creating an inclusive environment.


Please send your resume, desired salary, and start date to jobs@bemba.tv

  • Employment type

    Full-time

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