Unreal/Maya Character Rigger (worldwide remote)
Unreal/Maya Character Rigger (worldwide remote)
Bemba
United States
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Howdy! 🤠
We're looking to hire a Maya / Unreal Engine Rigger to work on our remote team.
Your primary responsibility is to create a AAA character and character rig to be used in Maya for creating handmade animations and Unreal IK setup for creating procedural animations.
Maya experience: rigging, PyMEL / python scripting.
Unreal: IK, Control Rig, Physics, Ragdoll, Chaos.
Our core product is really freaking cool and involves lots of AI. So if you’re looking to work on the cutting-edge with a great group of talented people, then this is the place for you. 🤓
We are a remote-first team located all over the world. We do daily stand-ups Monday - Friday via Zoom (audio only) between 9am - 12pm US ET.
If this sounds like a good fit we'd love to hear from you. Apply today.
Key Qualifications
* 3+ years experience as an Unreal Engine Technical Artist
* 3+ years experience as a Maya Technical Artist
* Experience creating AAA quality characters and rigs in Maya
* Experience creating AAA quality Unreal IK, ragdoll, and chaos effects
* Eye for artistic details
* Self-motivated
* Sense of humor
* Always on-time.
Bemba is an equal opportunity employer. We are a diverse team committed to creating an inclusive environment.
Please send your resume, desired salary, and start date to jobs@bemba.tv
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Employment type
Full-time
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