We're looking to hire an Unreal Engine / Maya Technical Artist to work on our remote team.
You must have experience with python, blueprints, complex character setups, and workflow automation.
Bonus points for experience with Maya rigging, Unreal C++, and Unreal VFX, but not required.
Our core product is really freaking cool and involves lots of AI. So if you’re looking to work on the cutting-edge with a great group of talented people, then this is the place for you. 🤓
We are a remote-first team located all over the world. We do daily zoom stand-ups between 9am - 1pm US Eastern Time, Monday - Friday.
If this sounds like a good fit we'd love to hear from you. Apply today.
Key Qualifications
* 5+ years experience as an Unreal Engine Technical Artist (characters, workflows, blueprints, python)
* 5+ years experience as a Maya Technical Artist (characters, workflows, python)
* Experience with Perforce or git
* Eye for artistic details
* Self-motivated
* Sense of humor
* Always on-time
* Strong English communication skills
Bonus Points
* 5+ years experience with character rigging in Maya
* 3+ years experience with run-time VFX in Unreal (niagara, materials, lighting)
* 1+ years experience with character control rig in Unreal
* Ability to code C++ in Unreal
Bemba is an equal opportunity employer. We are a diverse team committed to creating an inclusive environment.
Please send your resume, desired salary, and start date to jobs@bemba.tv
Employment type
Full-time
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