James Ashley

Lilburn, Georgia, United States Contact Info
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About

James Ashley is an AR/VR Principal Engineer specializing in Apple Vision Pro development.…

Experience & Education

  • CVS Health

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Publications

  • App Development for Microsoft HoloLens

    LinkedIn Learning

    Augmented reality (AR) is the next big frontier for app developers. The HoloLens is one of the first commercial devices available in AR. Luckily for developers, Visual Studio has built-in support for HoloLens, and the concepts and syntax are similar to developing for other Microsoft platforms. With Windows 10 Pro and a decent graphics card, you can start developing for mixed reality today.

    Join instructors Dennis Vroegop and James Ashley for this introduction for HoloLens app…

    Augmented reality (AR) is the next big frontier for app developers. The HoloLens is one of the first commercial devices available in AR. Luckily for developers, Visual Studio has built-in support for HoloLens, and the concepts and syntax are similar to developing for other Microsoft platforms. With Windows 10 Pro and a decent graphics card, you can start developing for mixed reality today.

    Join instructors Dennis Vroegop and James Ashley for this introduction for HoloLens app development. They show you how to set up your development environment, including Unity and the HoloToolkit; how to deploy to HoloLens and the HoloLens emulator; and how to build apps that accept user input via gazes, tapping, and speech. Then discover how to use spatial mapping to detect your surroundings and analyze your environment with spatial understanding. Learn how to implement spatial sound that adds to the user's existing environment, and synchronize data to create shared experiences. Along the way, learn how it all comes together in two simple 3D apps: a visualization for enterprise business and a platform game.

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  • Beginning Kinect Programming with the Microsoft Kinect SDK

    aPress

    Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read…

    Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.


    http://www.amazon.com/Beginning-Kinect-Programming-Microsoft-SDK/dp/1430241047/ref=zg_bs_3944_37

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Patents

  • Augmented reality procedural system

    Issued US 10706626

    An augmented reality device is provided to assist users in performing new or unfamiliar experimental techniques, identify materials and products utilized in a documented action set and within a work environment, identify equipment and instruments needed in the documented action set and within the work environment, assist in performing single person (autonomous) work, collaborate with other workers, and record data and observations in an electronic laboratory notebook.

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  • Augmented reality procedural system

    Issued US 10467534

    A method of identifying substances in a material handling work environment that analyzes sensor input from the environment with an image processor to extract features of the substance using optical flow and object recognition, and operates a vector modeler and a particle modeler to generate multiple predictions about particle movement within the substance based on existing data models for physical properties to generate multiple predictions of physical properties of the substance.

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Honors & Awards

  • Microsoft MVP

    Microsoft MVP Program

    I've was a Microsoft MVP 2010-2019. The Microsoft awards MVP status to approximately 5000 subject matter experts worldwide every year. I've been a WPF MVP, a Kinect MVP, and Emerging Experiences MVP, and most recently a Windows Dev MVP.

Languages

  • English

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