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How to effectively lead leaders in game development
Criterion's Charity Joy shares her experience and provides strategies in effectively overseeing managers
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How to survive until 2025 in the games industry
Developers and business leaders from across the industry share their advice on weathering the tumultuous times we currently face
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Gamescom Asia: We want to give Southeast Asian developers a platform to shine
Project director Daria La Valle on unifying a fragmented market, and what 2024 attendees can expect from the show
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GTA 6 and the PlayStation 4 problem
Can Rockstar's next opus convince fans to put down their DualShock for a DualSense?
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What does the Humble restructuring say about the state of games publishing? | Microcast
Latest episode available now, also discusses generative AI at Activision and the SAG-AFTRA strike
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Unionisation leaps forward: now it's time to deliver | Opinion
New unions at Microsoft are a major step, but the real work starts now – bargained agreements that improve things for their members are essential to drive the movement forward
Roblox reports strong Q2 2024 as CFO steps down
Bookings rose 22% YoY to $955.2m, with revenue up 31% YoY
Meta records loss of $4.5bn in Reality Labs during Q2
CFO expects operating losses "to increase meaningfully" during 2024 due to ongoing product development and investments
2weeks raises $1.25m in pre-seed funding
Studio also joins A16Z's accelerator programme
How to effectively lead leaders in game development
Criterion's Charity Joy shares her experience and provides strategies in effectively overseeing managers
Jan Richter appointed CEO of Sixteen Tons Entertainment
Founder and former CEO Ralph Stock to step down after 31 years
Whiteout Survival passes $1 billion in revenue
It's the third fastest 2023 mobile title to achieve this feat, following Monopoly Go and Honkai: Star Rail
Mobile developers describe working with Apple Arcade as a "very difficult and long process"
Developers note issues with poor tech support, response times, and discoverability
Former Unity and Scopely developers form Outer Haven Games
Founders Austin Ashcraft, Stephen Fong, and Chuck Beaver are already working on their first title, RPG Techno Infierno
Flintlock: The Siege of Dawn passes 500,000 players | News-in-brief
Kepler confirms the action-RPG has "500,000 new members of the Coalition army across PC, Xbox, and PlayStation"
Devcom Developer Conference announces new speakers
In all, there'll be over 200 sessions across 18 topics, including AI, VR/XR, and multiplayer
Bungie lays off another 220 staff, acknowledging it was "overly ambitious"
155 people also move to SIE; another 75 again are moved to work "with PlayStation Studios"
How to survive until 2025 in the games industry
Developers and business leaders from across the industry share their advice on weathering the tumultuous times we currently face
Warner Bros hires Bethesda studio director to lead WB Games Montreal
Yves Lachance will be vice president and studio head for Gotham Knights developer
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How to effectively lead leaders in game development
Criterion's Charity Joy shares her experience and provides strategies in effectively overseeing managers
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'Steam is a supermarket, and your game is beans' - A guide for reluctant marketers
At Develop Brighton, marketing experts gave tips to promoting your game even if you don't have any interest in it
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Everything we learned from GI Sprint
As our series on making games cheaper, faster and better comes to an end, we recap the highlights
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Four ways AI and cloud can make game dev easier (and one thing they can't do) | GI Sprint
We talk to Xbox about what these technologies can do to support – but not replace – developers