Skip to main content

Closed Xbox studios pitched sequels to Hi-Fi Rush, Dishonored

Key art for Dishonored
Bethesda

Microsoft shocked its fans earlier this week with the closure of Tango Gameworks, Arkane Austin, and Mighty Dog Games. Now, we’ve learned more about what these studios were working on.

A new report from Bloomberg delved into the fallout of these closures by Microsoft. Its anonymous sources claimed that “Tango was in the process of pitching a sequel” to Hi-Fi Rush, the critically acclaimed rhythm action game that launched last year. That certainly comes as a disappointment, as what could’ve potentially become a new hallmark franchise for Microsoft and Bethesda was kneecapped before it could truly take off.

Then there’s Arkane Austin. IGN confirmed that an offline update and new heroes were planned for Redfall this year. Additionally, the Bloomberg report says the studio was also pitching its next title, claiming that Arkane Austin wanted its next project to be “a new single-player ‘immersive sim’ game, such as a new entry in the Dishonored series,” rather than another multiplayer game like Redfall. None of these projects will see the light of day now.

Bloomberg provided insight into a town hall meeting held after the studio closures, during which Head of Xbox Game Studios Matt Booty and Head of ZeniMax Studios Jill Braff claimed that Xbox management was spread too thin across all of the studios it spent billions acquiring over the past several years. “It’s hard to support nine studios all across the world with a lean central team with an ever-growing plate of things to do. I think we were about to topple over,” Braff said in the meeting.

It looks like Tango Gameworks and Arkane Austin specifically were prime targets for closure because they were between projects and needed a lot of resources and oversight for whatever would come next from them.

Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
Xbox and Bethesda’s Developer_Direct is their most important showcase ever
A screen capture from the Redfall gameplay reveal.

Xbox Game Studios and Bethesda just announced that their first-ever Developer_Direct showcase will be held January 25, giving Microsoft footing in the game showcase space outside of events like E3 and Gamescom. After a rough year for Xbox first-party studios, this Developer_Direct will finally give us another very deep look at games like Redfall, Forza Motorsport, and Minecraft Legends, whichwill start to form its game lineup for this year, whetting our appetites for what's to come to Xbox Series X, Xbox Series S, and Xbox Game Pass in 2023. Although the seeming lack of any brand new first-party announcement might make this Developer_Direct not feel that exciting to the average player, this is a critical showcase for Microsoft if it wants to win jaded fans back.
So far this console generation, Microsoft has been inconsistent in terms of both content and transparency about the state of its games. We've gotten a couple of exhilarating bursts of info on new upcoming exclusives at the past couple of Xbox summer showcases, and fall 2021 had a solid lineup of releases in Deathloop, Forza Horizon 5, and Halo Infinite. But these flurries of excitement are overshadowed by large droughts in terms of releases and reports that cast doubt over the state of some first-party games' development. That's why Developer_Direct will be so crucial for Microsoft. This show will allow it to refocus players on a (hopefully) more consistent release lineup and start to give fans a consistent showcase cadence to be excited for. 

The content factor
Digital Trends has done plenty of writing highlighting how 2022 was a very weak year for Microsoft. The delay of Redfall and Starfield in 2022 really ruined that year, even though Pentiment and As Dusk Falls were good games. For more mainstream gaming fans, though, Xbox Game Studios and Bethesda's 2023 looks way more exciting. Games like Redfall, Forza Motorsport, Minecraft Legends, and Starfield have 2023 release windows, while long-announced games like Senua's Sacrifice: Hellblade II, Contraband, and Avowed seem like they've been in development long enough to not be too far off. However, Xbox Game Studios and Bethesda haven't shown us how this year will be paced out in terms of releases, and players were not pleased with Microsoft's lackluster presence at The Game Awards 2022
That's the first major task of Developer_Direct. While no release dates were technically promised in its announcement, this show is a prime spot to let Xbox fans know precisely when they can get their hands on these long-awaited first-party titles. One of the most exciting parts of a Nintendo Direct is consistently seeing Nintendo's lineup for the next few months take form in real time, giving fans a bunch of neat titles to experience before the next inevitable showcase. Xbox is sorely in need of something like that, and Developer_Direct provides the perfect opportunity to do so, mainly because it seems to be focused less on the number of announcements and more on delivering info about games people are already interested in. 

Read more
Prepare for Civilization 7 with this $3 Steam Summer Sale deal
civilization 6 recommendation steam summer sale

One of the most exciting announcements for PC gaming fans during Geoff Keighley's Summer Game Fest live stream this year was for Sid Meier's Civilization VII. It's the next entry in a long-running turn-based strategy game series about building up and thriving as a civilization from scratch. Although Sid Meier's Civilization VII does not come out until next year and doesn't even get a full gameplay reveal until August, this year's Steam Summer Sale provides players the perfect opportunity to catch up on the series.

Navigate to the Featured Deep Discounts section of the Steam Summer Sale and you'll find that Sid Meier's Civilization VI from Firaxis and 2K is available for just $3, a 95% discount from its typical $60 price tag. If you've never played a Civilization game before or want to familiarize yourself with the core tenets of the series ahead of its next entry, this Steam Summer Sale deal provides an optimal opportunity to check it out.

Read more
You really need to shut your brain off to enjoy The First Descendant
A man with a gun fights a robot in The First Descendant.

One month ago, I was sitting in a meeting room at Summer Game Fest about to go hands-on with The First Descendant. I was eager to see how Nexon's multiplayer looter shooter would shake up a space dominated by Warframe and Destiny 2. Before I could start, I was shown a long video presentation breaking down how the game works in exhaustive detail. I was instantly lost; it felt like I was reading gibberish. That confusion didn't clear up when I was tossed into a hub with no direction and had to be shepherded into a dungeon by a nearby PR person like a lost sheep.

I came away from that experience appreciating its sharp shooting and character-driven gameplay, but felt like I'd need to see the game in context to really get it. I wanted to know more about the world and its characters. I wanted to build a Descendant from the ground up instead of getting thrown into a hub. It felt like I was doing it a disservice by judging it based on a high-level activity that I couldn't possibly hope to understand.

Read more