My book is about a near-future socialist insurgency. Think Che Guevara. Che Guevara won with only 22 men by garnering support of the local population. I've read his books and can't say I see many flaws in his foco plan, as long as I adapt my own modern experience into it (I'm not a vet, but I have been "way too brave" in my past, escaping from muggers, so I know the terrain).
What I do see as a problem though, is the initial supply shortage. What I'm planning to have my characters do is raid a police station, who in this future are still armed with standard police equipment because no guerrilla uprisings have sprung up in the area quite yet. Our little rag-tag insurgency group is armed with only two AR-15's, and a stolen pistol.
I have an idea for future, U.S military base raids, but the thing is that the groups need extreme coordination to operate so far from each other. The raids would be conducted "Metal Gear Solid" style, with each individual insurgent taking out groups of guards with limited intel from above. Eventually when someone notices that half the FOB is gone, someone trips the alarm, but at that point you just gun them down.
Would a HUD paired with a mic and a "minimap" actually convey information quickly enough for such a "planned" raid? What about "Battlefield Style" 3D spotting, where you know the exact location of enemies, even if they're moving?
EDIT: https://www.youtube.com/watch?v=YJjQFknMuyE Wow, this seems like it would serve my purpose. Any problems with it? Aside from infrastructure, because in this future the gov. would already be using it, alongside vulnerable software.