Anthony Rose

Anthony Rose

London, England, United Kingdom
24K followers 500+ connections

Activity

Join now to see all activity

Patents

  • System for synchronising content with live television

    Issued US US9100718

    A computer system in which augmentation content can be provided to a client device. A receiver is provided in a server for receiving a live television signal. A matching engine can then identify a segment of television, based on fingerprinting techniques and can determine a time delay between the start time of the segment of television and its identification. A content retrieval unit can then select augmentation content based on the identified segment of television and the time delay, and this…

    A computer system in which augmentation content can be provided to a client device. A receiver is provided in a server for receiving a live television signal. A matching engine can then identify a segment of television, based on fingerprinting techniques and can determine a time delay between the start time of the segment of television and its identification. A content retrieval unit can then select augmentation content based on the identified segment of television and the time delay, and this can be output to a client device. In this way the augmentation content can be selected so that it maintains synchronization with live television.

    Other inventors
    See patent
  • Key reduction system and method with variable threshold

    Issued US 6,674,437

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

    Other inventors
    See patent
  • Content Provision

    US 20120240177

    An apparatus for displaying live television is described in which live television can be received and output to a user on one or more display devices. A user analysis module is configured to acquire data concerning television content being viewed contemporaneously by other users in a network, and the user's set-top-box can output content related to the acquired data to one or more display devices so that it can be viewed by the user. In addition the set-top-box is connected to a server…

    An apparatus for displaying live television is described in which live television can be received and output to a user on one or more display devices. A user analysis module is configured to acquire data concerning television content being viewed contemporaneously by other users in a network, and the user's set-top-box can output content related to the acquired data to one or more display devices so that it can be viewed by the user. In addition the set-top-box is connected to a server including an extractor configured to extract data from the live television. A selection tool is configured to select augmentation content using the extracted data, and the set-top-box is configured to output the selected augmentation content to one or more display devices.

  • Dynamic replacement of 3D objects in a 3D object library

    US 6,476,802

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

  • Filter for a distributed network

    US 8,185,576

    There is disclosed a filter for a distributed network. A method may include receiving index requests from indexing nodes over a network and providing over the network index responses to the indexing nodes in response to the index requests. The index responses may instruct a receiving indexing node to index a specified file.

  • Key reduction system and method with variable threshold

    US 6,674,437

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

  • Methods and systems for searching content in distributed computing networks

    US 8,095,500

    The present invention discloses an improved method and system for indexing and searching content in a distributed computing network. The present invention also enables users to search for content on a distributed computing network, as well as on the web, via a unified interface. In one embodiment, the present invention is directed toward a method for searching content on a distributed computing network having an index of available data. The method comprises scanning cached network files in a…

    The present invention discloses an improved method and system for indexing and searching content in a distributed computing network. The present invention also enables users to search for content on a distributed computing network, as well as on the web, via a unified interface. In one embodiment, the present invention is directed toward a method for searching content on a distributed computing network having an index of available data. The method comprises scanning cached network files in a computer that is in data communication with a network wherein said network files are generated in the course of a user's access of public or private communication networks, indexing the cached network files to generate index data, and supplying index data to the index of available data on the distributed computing network.

  • Monitoring of computer-related resources and associated methods and systems for allocating and disbursing compensation

    US 7,809,646

    A system rewards users who offer to share the memory, storage, or bandwidth of their computing resource to third parties within a distributed network. Users share processing, storage, bandwidth or memory resources with third parties by permitting such third parties to access files stored in the memory of the users' computing devices. Users that offer files for upload are encouraged to register with a central authority, and receive value each time a third party accesses a resource from their…

    A system rewards users who offer to share the memory, storage, or bandwidth of their computing resource to third parties within a distributed network. Users share processing, storage, bandwidth or memory resources with third parties by permitting such third parties to access files stored in the memory of the users' computing devices. Users that offer files for upload are encouraged to register with a central authority, and receive value each time a third party accesses a resource from their computing devices. The value awarded to each such user is tracked by the central authority and is weighted.

  • Monitoring of computer-related resources and associated methods and systems for disbursing compensation

    US 7,729,992

    The present invention is directed toward methods and systems for monitoring resource usage in an architecture where neither the resource buyer nor the resource seller can be trusted, and for rewarding benefits, compensation, or rewards based upon such monitored resource usage data. The system rewards users who offer to share the memory, storage, or bandwidth of their computing resource to third parties within a distributed network. In an exemplary embodiment, users share processing, storage…

    The present invention is directed toward methods and systems for monitoring resource usage in an architecture where neither the resource buyer nor the resource seller can be trusted, and for rewarding benefits, compensation, or rewards based upon such monitored resource usage data. The system rewards users who offer to share the memory, storage, or bandwidth of their computing resource to third parties within a distributed network. In an exemplary embodiment, users share processing, storage, bandwidth or memory resources with third parties by permitting such third parties to access files stored in the memory of the users' computing devices. Users that offer files for upload are encouraged to register with a central authority, and receive value each time a third party accesses a resource from their computing devices. The value awarded to each such user is tracked by the central authority. They can use the value in exchange for products or services

  • Securing a computer against undesired write operations to or read operations from a mass storage device

    US 5,144,660

    A method of protecting a computer against "trojan" or "virus" programs is disclosed. A device is connected in the bus between the disk controller card and the disk drive of the computer. The device monitors the bus and alerts the user when any illegitimate write attempts to a protected area of the disk is detected.

  • System and method for Internet streaming of 3D animated content

    US 7,007,295

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

  • System and method for creating 3D animated content for multiple playback platforms from a single production process

    US 6,563,504

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

  • System and method for optimizing 3D animation and textures

    US 6,538,654

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

  • System and method for real-time scalability of 3D graphics based on internet bandwidth and CPU speed

    US 6,587,109

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture…

    A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.

Honors & Awards

  • Euro50 Digital Innovation Award

    Digital TV Euro50 Awards

  • ITVT All-Star Award for Leadership

    TV Of Tomorrow

  • British Inspiration Award, Digital Media

    British Inspiration Awards

More activity by Anthony

View Anthony’s full profile

  • See who you know in common
  • Get introduced
  • Contact Anthony directly
Join to view full profile

Other similar profiles

Explore collaborative articles

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

Explore More

Others named Anthony Rose in United Kingdom

Add new skills with these courses