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Feb 25, 2017 at 17:24 audit First posts
Feb 25, 2017 at 17:25
Feb 9, 2017 at 21:36 audit First posts
Feb 9, 2017 at 22:26
Feb 4, 2017 at 1:06 comment added phuclv @Dan no one draws that much code points, and almost no fonts contain characters for all Unicode code points. The font renderer will substitute glyphs from another font when the current font doesn't contain those glyphs. Why isn't there a font that contains all Unicode glyphs?
Feb 3, 2017 at 21:25 comment added Dan Ah, I didn't mean to imply that they should all be colored, merely that drawing that many of anything is enough to make me not want to complicate (i.e. color) any of them. Haha.
Feb 3, 2017 at 20:07 comment added pulsejet @Dan, I only meant that there are not 128,000 symbols that would have to be colored. Not saying there are not many to color, but that's nowhere close to 128,000.
Feb 3, 2017 at 20:00 comment added Dan I don't understand your distinction. Aside from the very few non-renderable codes, don't the Japanese and Mandarin characters/symbols also have to be drawn by someone in order to be rendered? Sorry, I'm a bit naive about how Unicode works.
Feb 3, 2017 at 16:49 comment added pulsejet @Dan, 128,000 is the number of characters, not symbols. These include language characters too, which are huge in number for languages like Japanese or Mandarin.
Feb 3, 2017 at 16:10 comment added Dan 128,000 is a lot of icons to draw. I don't blame the artists for going with black-and-white icons instead of full color.
Feb 1, 2017 at 15:57 history edited pulsejet CC BY-SA 3.0
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Feb 1, 2017 at 15:07 history edited pulsejet CC BY-SA 3.0
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Feb 1, 2017 at 11:49 history edited pulsejet CC BY-SA 3.0
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Feb 1, 2017 at 5:23 history edited pulsejet CC BY-SA 3.0
added 91 characters in body
Feb 1, 2017 at 5:16 history answered pulsejet CC BY-SA 3.0