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1 answer
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Qt 5.15, ANGLE: use DirectComposition, i.e. Flip Model SwapChain

I'm working on an application using Qt 5.15.11 and ANGLE, which needs to play nice with another application out of my control. With a lot of experimentation with a small DirectX test app I determined ...
JayEff's user avatar
  • 143
0 votes
0 answers
90 views

Render a rotated text in QGLWidget

I want to display a rotated text in QGLWidget, Qt, C++, but I haven't been able to find a working code so far. Is it even possible to render a rotated text in OpenGL? what I want is something like ...
mohamadmahdi's user avatar
1 vote
1 answer
621 views

OpenGL cannot draw in QtWidget at macOS

I try to use OpenGL combine with Qt in macOS platform, the system version is:Monterey. because I want to create OpenGL context by myself and split the render thread from UI thread(main thread, that's ...
shen hangke's user avatar
1 vote
1 answer
879 views

How to define the size of QT Opengl framebuffer

In GLFW we define the size of the Opengl framebuffer through this command. GLFWwindow* window = glfwCreateWindow(1920, 1080, "Test Window", NULL, NULL); This creates a opengl window of ...
Summit's user avatar
  • 2,210
0 votes
1 answer
94 views

How to show QWindow inside QMdiArea

I have a OpenGLWindow class that inherits QWindow and QOpenGLFunctions_3_3_Core, it's opening collada dae files (works fine in simple project). Also i have a pdfViewer class that inherits from ...
user avatar
0 votes
1 answer
733 views

How to use QOpenGLBuffer:: PixelUnpackBuffer

I can't figure it out how to properly write and read from a QOpenGLBuffer:: PixelUnpackBuffer. What is the proper setup before writing into a PBO? QOpenGLBuffer::write will not work using with a ...
Carlos R's user avatar
0 votes
1 answer
45 views

Q3D Setting aspect ration has no effect on an image

Again trying to make something NOT out of box. I'm facing the following issue: I was trying to change aspect ration of a camera like Qt3DRender::QCamera *camera = view.camera(); camera->lens()-&...
victor's user avatar
  • 21
0 votes
0 answers
167 views

Missing glVertexAttrib functions in Qt

I am currently updating my code to use Qt's qopenglfunctions_4_3_core.h functions for rendering. I am currently facing an issue while updating how I set static vertex attributes using glVertexAttrib*, ...
user14857306's user avatar
-1 votes
1 answer
282 views

No output for OpenGL

I am a newbie in QT and working with its openGL in the Ubuntu Platform I have created a template as in : My objective : On clicking of the "Compute" button, two things are supposed to ...
Chintu's user avatar
  • 9
1 vote
0 answers
234 views

QQuickWindow + custom OpenGL = black screen

I tried to integrate custom OpenGL based code with QML, to create QML component that show result of openGL rendering. But I always get black screen. But all works fine with QOpenGLWidget or custom ...
user1244932's user avatar
  • 7,932
0 votes
1 answer
539 views

Calling glActiveTexture(GL_TEXTURE1) before update() on a QOpenGLWidget causes textures to appear black

When inheriting from QOpenGLWidget and QOpenGLFunctions_4_5_Core, if I call glActiveTexture(GL_TEXTURE1) (or any other non-zero number) before calling update() textures appear completely black on the ...
Lucas's user avatar
  • 55
2 votes
1 answer
164 views

Wrong OpenGL viewport of widget inside QDockWidget

I am drawing stuff on a widget which is inside a QDockWidget and has a 1:1 squared aspect ratio. However, the drawing surface is not properly resized. How it should work: How it works: The code ...
Jaime02's user avatar
  • 193
4 votes
1 answer
2k views

Control a textured 3D object opacity in QML

I am a bit new to Qt 3D in QML and I am trying to control the opacity of a textured 3D object. I am using the simpleqml3d test project in order to do that. I have played with the materials, but ...
Jacob Krieg's user avatar
  • 3,044
1 vote
1 answer
862 views

Cannot compile Pangolin on QT Creator

I am new to pangolin and trying to compile a 'hello world' code of pangolin on Qt Creator. I have run into this "undefined reference" issue while compiling it. My code is simple : #include <...
rotating_image's user avatar
0 votes
1 answer
89 views

Why the other side of the plane is not being shown?

I created a plane in Blender and added it as a QCustom3DItem on Qt chart. But while rotating the graph I noticed I can't see the other side of the plane, why? #include <QtWidgets> #include <...
KcFnMi's user avatar
  • 6,009

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