All Questions
288
questions
3
votes
1
answer
47
views
Using Exists with a Predicate<T> on a list with null items
I'm trying to find the index of an item in a list with something like
listx.FindIndex(SomePredicate<T>)
but I get an error
NullReferenceException: Object reference not set to an instance of ...
0
votes
0
answers
44
views
Finding a specific value in WindowsForms ListView via FindItemWithText, but method having some troubles with numbers
I have a ListView named lst_Employees and have combined 2 ComboBoxes named cmb_EmployeeID and cmb_EmployeeName. When I choose someone from cmb_EmployeeName, the cmb_EmployeeID's selected index change ...
0
votes
1
answer
69
views
How do I create an auto coloring algorithm for my game?
I'm working on a game where you can draw and color pictures. The coloring part basically works as a 2d-array with quadrants of a picture. These quadrants can be either empty, unvisited or visited. I ...
0
votes
2
answers
79
views
How to find element in one of two lists
I can search a list, I was using this:
if (!mylist.Any(item => item.Thing == searchitem))
{
var myvar = mylist.Find(item => item.Thing == searchitem);
}
However, there's a ...
0
votes
0
answers
115
views
Run "Find" (ctrl + F) in Google Chrome using C#
I'm trying to make an app, which could open a pdf file in a browser (Chrome) and search for a certain word automatically. However, I can't find anything about passing commands to Google from C# ...
0
votes
1
answer
321
views
Unity findgameobjectswithtag still finds destroyed items
In my unity program i have two function who runs in an Update() function. In one of the functions, if a conditition is met an object will be destroyed. The problem occurs when because the other ...
0
votes
1
answer
157
views
C#: Group subdirectories by their parent directory and sort by creation time to get the newest
In my directory hierarchy, I do not know how deep each directory matches a name pattern (for example: "*_select"), so I look for all subdirectories with that specific pattern.
So, for a ...
0
votes
0
answers
464
views
Use Rows.Find to Search DataTable for String Value
I have a bit of code that I'm stuck on. I am trying to search the ReasonCodeTable for some values in the DataRow from R64CodeTable so that I can update it.
Find(_rcdr["Reason Code"]) Works ...
0
votes
1
answer
779
views
find and replace text in the entire document including headers
Document example (Opens correctly in MS Office)
I have a Word document 1 where I need to replace all tags <> in the text with my values. Using the interop, I got access to the main text and the ...
0
votes
0
answers
846
views
Find all the index from an array whose sum value is equal to n
So, I needed to find all the index of elements from an array whose sum is equal to N.
For example : Here I want to find indexes whose sum should be equal to 10.
Input : int[] arr = { 2, 3, 0, 5, 7 }
...
0
votes
0
answers
86
views
c# find the same numbers in each column in a 2d matrix
So, I have this task where I have to find the competitors who won in a tie.
Basically the input is a txt file, which has the number of competitors and the number of competitions in it's first row. The ...
0
votes
1
answer
182
views
How to count occurences of a specific word in MS Word document
I want to search how many times a specific word exists in a MS word file. I tried a loop on docs.Words, but it takes so much time... In the search options there in an option "Find in -> Main ...
0
votes
2
answers
374
views
Find in the List of words with letters in certain positions
I'm doing a crossword puzzle maker. The user selects cells for words, and the program compiles a crossword puzzle from the dictionary (all words which can be used in the crossword) - List<string>...
-1
votes
1
answer
74
views
Finding dynamically generated components Unity
I have a game object and I'm generating a component for that object by
var arcGISMapViewComponent = gameObject.AddComponent<ArcGISMapViewComponent>();
under the Void Start()
However, I have ...
-1
votes
3
answers
407
views
Find() Null vs Empty List condition
I have a Find() statement like so:
MyObject obj = existingObjs.Find(x => x.listA == currentObj.listA &&
x.listB == currentObj.listB);
Unfortunately ...