15

I want to draw a filled rectangle in my viewContoller's view. I wrote the code below in viewDidLoad. But there is no change. What is wrong?

CGRect rectangle = CGRectMake(0, 100, 320, 100);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 1.0);
CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0);
CGContextFillRect(context, rectangle);
1
  • please note, for this extremely old question, I've put in the modern answer, 2018
    – Fattie
    Commented Mar 10, 2018 at 16:36

4 Answers 4

45

You can't do it in a viewController. You need to extend your View and add the code under "drawRect:"

this will change the drawing logic of your view.

-(void) drawRect:(CGRect)rect{    
[super drawRect:rect];  
    CGRect rectangle = CGRectMake(0, 100, 320, 100);
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 1.0);
    CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0);
    CGContextFillRect(context, rectangle);
}
5
  • 2
    +1 for correct answer - though I would not ignore the CGRect parameter of drawRect....
    – Till
    Commented Nov 19, 2011 at 15:51
  • Right, I guess a better solution is to first verify that the area that needs to be re-drawn is part of the rectangle, and only then do it. Commented Nov 19, 2011 at 15:55
  • What do you mean extend view?
    – charly
    Commented Nov 19, 2011 at 15:57
  • Create a new class for your view extending UIView Commented Nov 19, 2011 at 15:58
  • 1
    No need to call super here; as it says in the Apple UIView class reference: "If you subclass UIView directly, your implementation of this method does not need to call super."
    – jpswain
    Commented Feb 24, 2013 at 8:46
6

modern 2018 solution..

override func draw(_ rect: CGRect) {

    let r = CGRect(x: 5, y: 5, width: 10, height: 10)

    UIColor.yellow.set()
    UIRectFill(r)
}

that's it.

4

Just for clarity:

If You need to draw a rectangle which has the same fill and border color, then You can replace:

CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 1.0);
CGContextSetRGBStrokeColor(context, 1.0, 0.0, 0.0, 1.0);

with:

 [[UIColor redColor] set];
3

You can't render directly in viewDidLoad; it's the views themselves that would have to run this in their drawRect method.

The easiest way to "draw" a rectangle is to place a UIView with a background color & border in your view. (You can set the border via the view's CALayer's methods. i.e. myView.layer.borderColor = [[UIColor redColor] CGColor];)

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