1176

I have a large array in C (not C++ if that makes a difference). I want to initialize all members of the same value.

I could swear I once knew a simple way to do this. I could use memset() in my case, but isn't there a way to do this that is built right into the C syntax?

6
  • 25
    None of the answers so far mentions the designated initializer notation that is feasible with C99 and above. For example: enum { HYDROGEN = 1, HELIUM = 2, CARBON = 6, NEON = 10, … }; and struct element { char name[15]; char symbol[3]; } elements[] = { [NEON] = { "Neon", "Ne" }, [HELIUM] = { "Helium", "He" }, [HYDROGEN] = { "Hydrogen", "H" }, [CARBON] = { "Carbon", "C" }, … };. If you remove the ellipsis , those fragments do compile under C99 or C11. Commented May 11, 2014 at 14:40
  • Actually abelenky's answer is using designated initializer, but isn't fully formed initialising code
    – Rob11311
    Commented Jun 5, 2014 at 14:17
  • memset() can help, but depends of the value.
    – Nick
    Commented Feb 13, 2015 at 12:23
  • 2
    memset() specific discussion: stackoverflow.com/questions/7202411/… I think it only works for 0. Commented May 10, 2016 at 18:55
  • 1
    @user16217248 also work for "cyclic" numbers like 0x1212, 0x0303 etc. ;) but yes, most often you need zeros
    – Nick
    Commented Sep 28, 2022 at 8:12

27 Answers 27

1501

Unless that value is 0 (in which case you can omit some part of the initializer and the corresponding elements will be initialized to 0), there's no easy way.

Don't overlook the obvious solution, though:

int myArray[10] = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 };

Elements with missing values will be initialized to 0:

int myArray[10] = { 1, 2 }; // initialize to 1,2,0,0,0...

So this will initialize all elements to 0:

int myArray[10] = { 0 }; // all elements 0

In C++, an empty initialization list will also initialize every element to 0. This is not allowed with C until C23:

int myArray[10] = {}; // all elements 0 in C++ and C23

Remember that objects with static storage duration will initialize to 0 if no initializer is specified:

static int myArray[10]; // all elements 0

And that "0" doesn't necessarily mean "all-bits-zero", so using the above is better and more portable than memset(). (Floating point values will be initialized to +0, pointers to null value, etc.)

14
  • 63
    Looking at section 6.7.8 Initialization of the C99 standard, it does not appear that an empty initializer list is allowed. Commented Oct 14, 2008 at 13:59
  • 11
    C99 has a lot of nice features for structure and array initialization; the one feature it does not have (but Fortran IV, 1966, had) is a way to repeat a particular initializer for an array. Commented Oct 14, 2008 at 14:00
  • 3
    I don't think I've seen this yet: int myArray[] = {[3] = 123, [7] = 23}; Gives you {0, 0, 0, 123, 0, 0, 0, 23}
    – akofink
    Commented Apr 24, 2013 at 13:49
  • 2
    @akofink: Check out qrdl's answer just below. It's a GCC extension.
    – aib
    Commented Apr 24, 2013 at 17:16
  • 2
    @Fratink See §6.7.8.21: "If there are fewer initializers in a brace-enclosed list than there are elements or members of an aggregate, or fewer characters in a string literal used to initialize an array of known size than there are elements in the array, the remainder of the aggregate shall be initialized implicitly the same as objects that have static storage duration."
    – aib
    Commented Jul 28, 2020 at 16:43
480

If your compiler is GCC you can use following "GNU extension" syntax:

int array[1024] = {[0 ... 1023] = 5};

Check out detailed description: http://gcc.gnu.org/onlinedocs/gcc-4.1.2/gcc/Designated-Inits.html

14
  • 23
    And that syntax causes a huge increase in the file size of compiled binaries. For N = 65536 (instead of 1024), my binary jumps from 15 KB to 270 KB in size!!
    – Cetin Sert
    Commented Mar 28, 2013 at 15:15
  • 79
    @CetinSert Compiler has to add 65536 ints into static data, which is 256 K - exactly the size increase you've observed.
    – qrdl
    Commented Mar 29, 2013 at 9:53
  • 22
    @CetinSert Why should I? It is a standard compiler behaviour, not specific for designated initialisers. If you statically initialise 65536 ints, like int foo1 = 1, foo2 = 1, ..., foo65536 =1; you will get the same size increase.
    – qrdl
    Commented Mar 29, 2013 at 20:48
  • 36
    better yet: "int array[] = {[0 ... 1023] = 5}", the size of array will automatically be set to 1024, easier and safer to modify.
    – Francois
    Commented Apr 11, 2013 at 9:19
  • 5
    @Francois or for a 2d array, bool array[][COLS] = { [0...ROWS-1][0...COLS-1] = true}, though I'm not certain that's more readable than the full form.
    – user67416
    Commented Apr 13, 2013 at 6:59
206

For statically initializing a large array with the same value, without multiple copy-paste, you can use macros:

#define VAL_1X     42
#define VAL_2X     VAL_1X,  VAL_1X
#define VAL_4X     VAL_2X,  VAL_2X
#define VAL_8X     VAL_4X,  VAL_4X
#define VAL_16X    VAL_8X,  VAL_8X
#define VAL_32X    VAL_16X, VAL_16X
#define VAL_64X    VAL_32X, VAL_32X

int myArray[53] = { VAL_32X, VAL_16X, VAL_4X, VAL_1X };

If you need to change the value, you have to do the replacement at only one place.

Edit: possible useful extensions

(courtesy of Jonathan Leffler)

You can easily generalize this with:

#define VAL_1(X) X
#define VAL_2(X) VAL_1(X), VAL_1(X)
/* etc. */

A variant can be created using:

#define STRUCTVAL_1(...) { __VA_ARGS__ }
#define STRUCTVAL_2(...) STRUCTVAL_1(__VA_ARGS__), STRUCTVAL_1(__VA_ARGS__)
/*etc */ 

that works with structures or compound arrays.

#define STRUCTVAL_48(...) STRUCTVAL_32(__VA_ARGS__), STRUCTVAL_16(__VA_ARGS__)

struct Pair { char key[16]; char val[32]; };
struct Pair p_data[] = { STRUCTVAL_48("Key", "Value") };
int a_data[][4] = { STRUCTVAL_48(12, 19, 23, 37) };

macro names are negotiable.

13
  • 14
    I would only consider this in extreme cases, surely a memset is the more elegant way to express it. Commented Oct 14, 2009 at 10:41
  • 52
    If the data must be ROM-able, memset can not be used. Commented Jul 5, 2010 at 9:24
  • 11
    Preprocessor will actually generate the code from #defines. With larger array dimensions the executable size will grow. But definitely + for the idea ;)
    – Leonid
    Commented Oct 3, 2010 at 12:31
  • 9
    @Alcott, on old computers and still on many embedded systems, the code is eventually placed in an EPROM or ROM. ROM-able has also come to mean, in embedded systems, "code put in flash", because it has about the same implications, namely that the memory can not be written runtime. I.e. memset or any other instruction to update or change memory can not be used. Constants, though, can be expressed and flashed or ROM-ed before the program starts. Commented Feb 8, 2012 at 8:49
  • 4
    @u0b34a0f6ae: Keep in mind that you can use this method also if VAL_1X isn't a single integer but a list. Like Amigable states, this is also the way to go for embedded systems where you want to define the init values of a EEPROM or Flash memory. In both cases you can't use memset(). Commented Feb 5, 2013 at 9:01
67

If you want to ensure that every member of the array is explicitly initialized, just omit the dimension from the declaration:

int myArray[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };

The compiler will deduce the dimension from the initializer list. Unfortunately, for multidimensional arrays only the outermost dimension may be omitted:

int myPoints[][3] = { { 1, 2, 3 }, { 4, 5, 6 }, { 7, 8, 9} };

is OK, but

int myPoints[][] = { { 1, 2, 3 }, { 4, 5, 6 }, { 7, 8, 9} };

is not.

4
  • is this correct ? int myPoints[10][] = { { 1, 2, 3 }, { 4, 5, 6 }, { 7, 8, 9} }; Commented Apr 20, 2012 at 12:51
  • 12
    No. You are omitting the innermost dimension, which is not allowed. This will give a compiler error. Commented Apr 20, 2012 at 16:22
  • 4
    Both initializers and length inference were introduced in C99.
    – Palec
    Commented Jan 5, 2014 at 20:55
  • 3
    @Palec: No — length inference has been in C since the days of pre-standard C (since K&R 1st Edition was published, and probably a while before that). Designated initializers were new in C99, but this isn't using designated initializers. Commented Feb 14, 2017 at 22:25
60

I saw some code that used this syntax:

char* array[] = 
{
    [0] = "Hello",
    [1] = "World"
};   

Where it becomes particularly useful is if you're making an array that uses enums as the index:

enum
{
    ERR_OK,
    ERR_FAIL,
    ERR_MEMORY
};

#define _ITEM(x) [x] = #x

char* array[] = 
{
    _ITEM(ERR_OK),
    _ITEM(ERR_FAIL),
    _ITEM(ERR_MEMORY)
};   

This keeps things in order, even if you happen to write some of the enum-values out of order.

More about this technique can be found here and here.

1
  • 9
    This is C99 initializer syntax, already covered by some of the other answers. You could usefully make the declaration into char const *array[] = { ... }; or even char const * const array[] = { ... };, couldn't you? Commented Apr 29, 2012 at 6:29
23
int i;
for (i = 0; i < ARRAY_SIZE; ++i)
{
  myArray[i] = VALUE;
}

I think this is better than

int myArray[10] = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5...

incase the size of the array changes.

4
  • 20
    How would you use memset to initialize a int array to some value larger than 255? memset only works if the array is byte sized.
    – Matt
    Commented Sep 16, 2011 at 17:03
  • 24
    @Benson: You cannot replace the above code with memset on platforms where sizeof(int) > sizeof(char). Try it.
    – ChrisWue
    Commented Apr 3, 2012 at 19:16
  • 1
    Why declare i outside the loop?
    – CPlus
    Commented Sep 30, 2022 at 21:34
  • These are not equivalent. One is initialized at compile time, one at run time.
    – user229044
    Commented Aug 14, 2023 at 18:52
12

You can do the whole static initializer thing as detailed above, but it can be a real bummer when your array size changes (when your array embiggens, if you don't add the appropriate extra initializers you get garbage).

memset gives you a runtime hit for doing the work, but no code size hit done right is immune to array size changes. I would use this solution in nearly all cases when the array was larger than, say, a few dozen elements.

If it was really important that the array was statically declared, I'd write a program to write the program for me and make it part of the build process.

1
  • Could you please add some example on that use of memset to initialize the array? Commented May 3, 2019 at 20:21
11

I know the original question explicitly mentions C and not C++, but if you (like me) came here looking for a solution for C++ arrays, here's a neat trick:

If your compiler supports fold expressions, you can use template magic and std::index_sequence to generate an initializer list with the value that you want. And you can even constexpr it and feel like a boss:

#include <array>

/// [3]
/// This functions's only purpose is to ignore the index given as the second
/// template argument and to always produce the value passed in.
template<class T, size_t /*ignored*/>
constexpr T identity_func(const T& value) {
    return value;
}

/// [2]
/// At this point, we have a list of indices that we can unfold
/// into an initializer list using the `identity_func` above.
template<class T, size_t... Indices>
constexpr std::array<T, sizeof...(Indices)>
make_array_of_impl(const T& value, std::index_sequence<Indices...>) {
    return {identity_func<T, Indices>(value)...};
}

/// [1]
/// This is the user-facing function.
/// The template arguments are swapped compared to the order used
/// for std::array, this way we can let the compiler infer the type
/// from the given value but still define it explicitly if we want to.
template<size_t Size, class T>
constexpr std::array<T, Size> 
make_array_of(const T& value) {
    using Indices = std::make_index_sequence<Size>;
    return make_array_of_impl(value, Indices{});
}

// std::array<int, 4>{42, 42, 42, 42}
constexpr auto test_array = make_array_of<4/*, int*/>(42);
static_assert(test_array[0] == 42);
static_assert(test_array[1] == 42);
static_assert(test_array[2] == 42);
static_assert(test_array[3] == 42);
// static_assert(test_array[4] == 42); out of bounds

You can take a look at the code at work (at Wandbox)

9

Here is another way:

static void
unhandled_interrupt(struct trap_frame *frame, int irq, void *arg)
{
    //this code intentionally left blank
}

static struct irqtbl_s vector_tbl[XCHAL_NUM_INTERRUPTS] = {
    [0 ... XCHAL_NUM_INTERRUPTS-1] {unhandled_interrupt, NULL},
};

See:

C-Extensions

Designated inits

Then ask the question: When can one use C extensions?

The code sample above is in an embedded system and will never see the light from another compiler.

8

A slightly tongue-in-cheek answer; write the statement

array = initial_value

in your favourite array-capable language (mine is Fortran, but there are many others), and link it to your C code. You'd probably want to wrap it up to be an external function.

6

For initializing 'normal' data types (like int arrays), you can use the bracket notation, but it will zero the values after the last if there is still space in the array:

// put values 1-8, then two zeroes
int list[10] = {1,2,3,4,5,6,7,8};
5

If the array happens to be int or anything with the size of int or your mem-pattern's size fits exact times into an int (i.e. all zeroes or 0xA5A5A5A5), the best way is to use memset().

Otherwise call memcpy() in a loop moving the index.

5

There is a fast way to initialize array of any type with given value. It works very well with large arrays. Algorithm is as follows:

  • initialize first element of the array (usual way)
  • copy part which has been set into part which has not been set, doubling the size with each next copy operation

For 1 000 000 elements int array it is 4 times faster than regular loop initialization (i5, 2 cores, 2.3 GHz, 4GiB memory, 64 bits):

loop runtime 0.004248 [seconds]

memfill() runtime 0.001085 [seconds]


#include <stdio.h>
#include <time.h>
#include <string.h>
#define ARR_SIZE 1000000

void memfill(void *dest, size_t destsize, size_t elemsize) {
   char   *nextdest = (char *) dest + elemsize;
   size_t movesize, donesize = elemsize;

   destsize -= elemsize;
   while (destsize) {
      movesize = (donesize < destsize) ? donesize : destsize;
      memcpy(nextdest, dest, movesize);
      nextdest += movesize; destsize -= movesize; donesize += movesize;
   }
}    
int main() {
    clock_t timeStart;
    double  runTime;
    int     i, a[ARR_SIZE];

    timeStart = clock();
    for (i = 0; i < ARR_SIZE; i++)
        a[i] = 9;    
    runTime = (double)(clock() - timeStart) / (double)CLOCKS_PER_SEC;
    printf("loop runtime %f [seconds]\n",runTime);

    timeStart = clock();
    a[0] = 10;
    memfill(a, sizeof(a), sizeof(a[0]));
    runTime = (double)(clock() - timeStart) / (double)CLOCKS_PER_SEC;
    printf("memfill() runtime %f [seconds]\n",runTime);
    return 0;
}
2
  • 2
    Sorry, but this is not true. Maybe you forgot to turn on compile optimization during your tests (tested with debug mode?). If I test this, the loop is nearly always 50% faster than memfill ('always' due to some load jitters on my machine). And using memset(a,0,sizeof(a)); is even twice as fast than loopfill.
    – RS1980
    Commented Mar 17, 2016 at 11:37
  • 3
    As with any benchmarking code, you need to be extremely careful. Adding a loop to execute the timing code 10 times (and doubling the size of the array to 20M) shows — for me, running on a MacBook Pro with macOS Sierra 10.12.3 and using GCC 6.3.0 — that the first time, using the loop takes around 4600 µs, while the memfill() code takes around 1200 µs. However, on subsequent iterations, the loop takes about 900-1000 µs while the memfill() code takes 1000-1300 µs. The first iteration is probably impacted by the time to fill the cache. Reverse the tests and memfill() is slow first time. Commented Feb 14, 2017 at 23:51
4
int array[1024] = {[0 ... 1023] = 5};

As the above works fine but make sure no spaces between the ... dots.

0
4
  1. If your array is declared as static or is global, all the elements in the array already have default default value 0.
  2. Some compilers set array's the default to 0 in debug mode.
  3. It is easy to set default to 0 :
    int array[10] = {0};
  4. However, for other values, you have use memset() or loop;

example:

int array[10];
memset(array,-1, 10 *sizeof(int));
2

Nobody has mentioned the index order to access the elements of the initialized array. My example code will give an illustrative example to it.

#include <iostream>

void PrintArray(int a[3][3])
{
    std::cout << "a11 = " << a[0][0] << "\t\t" << "a12 = " << a[0][1] << "\t\t" << "a13 = " << a[0][2] << std::endl;
    std::cout << "a21 = " << a[1][0] << "\t\t" << "a22 = " << a[1][1] << "\t\t" << "a23 = " << a[1][2] << std::endl;
    std::cout << "a31 = " << a[2][0] << "\t\t" << "a32 = " << a[2][1] << "\t\t" << "a33 = " << a[2][2] << std::endl;
    std::cout << std::endl;
}

int wmain(int argc, wchar_t * argv[])
{
    int a1[3][3] =  {   11,     12,     13,     // The most
                        21,     22,     23,     // basic
                        31,     32,     33  };  // format.

    int a2[][3] =   {   11,     12,     13,     // The first (outer) dimension
                        21,     22,     23,     // may be omitted. The compiler
                        31,     32,     33  };  // will automatically deduce it.

    int a3[3][3] =  {   {11,    12,     13},    // The elements of each
                        {21,    22,     23},    // second (inner) dimension
                        {31,    32,     33} };  // can be grouped together.

    int a4[][3] =   {   {11,    12,     13},    // Again, the first dimension
                        {21,    22,     23},    // can be omitted when the 
                        {31,    32,     33} };  // inner elements are grouped.

    PrintArray(a1);
    PrintArray(a2);
    PrintArray(a3);
    PrintArray(a4);

    // This part shows in which order the elements are stored in the memory.
    int * b = (int *) a1;   // The output is the same for the all four arrays.
    for (int i=0; i<9; i++)
    {
        std::cout << b[i] << '\t';
    }

    return 0;
}

The output is:

a11 = 11                a12 = 12                a13 = 13
a21 = 21                a22 = 22                a23 = 23
a31 = 31                a32 = 32                a33 = 33

a11 = 11                a12 = 12                a13 = 13
a21 = 21                a22 = 22                a23 = 23
a31 = 31                a32 = 32                a33 = 33

a11 = 11                a12 = 12                a13 = 13
a21 = 21                a22 = 22                a23 = 23
a31 = 31                a32 = 32                a33 = 33

a11 = 11                a12 = 12                a13 = 13
a21 = 21                a22 = 22                a23 = 23
a31 = 31                a32 = 32                a33 = 33

11      12      13      21      22      23      31      32      33
1
  • 4
    <iostream> isn't valid C as std::cout, std::cin, etc is part of the std::namespace and C doesn't support namespaces. Try using <stdio.h> for printf(...) instead. Commented Jan 28, 2018 at 19:35
2

Cutting through all the chatter, the short answer is that if you turn on optimization at compile time you won't do better than this:

int i,value=5,array[1000]; 
for(i=0;i<1000;i++) array[i]=value; 

Added bonus: the code is actually legible :)

3
  • 9
    The question specifically asked for initialization. This is explicitly not initialization, but assignment done after initialization. It might be done immediately, but it's still not initialization.
    – Andy
    Commented Feb 9, 2017 at 21:48
  • Entirely not helpful for a large static lookup table inside a function called many times. Commented Feb 21, 2018 at 10:28
  • ...don't recall static lookup tables inside functions being part of the original question - keep it simple. That said, @Community probably nailed it.
    – JWDN
    Commented Feb 16, 2019 at 16:24
1

I know that user Tarski answered this question in a similar manner, but I added a few more details. Forgive some of my C for I'm a bit rusty at it since I'm more inclined to want to use C++, but here it goes.


If you know the size of the array ahead of time...

#include <stdio.h>

typedef const unsigned int cUINT;
typedef unsigned int UINT;

cUINT size = 10;
cUINT initVal = 5;

void arrayInitializer( UINT* myArray, cUINT size, cUINT initVal );
void printArray( UINT* myArray ); 

int main() {        
    UINT myArray[size]; 
    /* Not initialized during declaration but can be
    initialized using a function for the appropriate TYPE*/
    arrayInitializer( myArray, size, initVal );

    printArray( myArray );

    return 0;
}

void arrayInitializer( UINT* myArray, cUINT size, cUINT initVal ) {
    for ( UINT n = 0; n < size; n++ ) {
        myArray[n] = initVal;
    }
}

void printArray( UINT* myArray ) {
    printf( "myArray = { " );
    for ( UINT n = 0; n < size; n++ ) {
        printf( "%u", myArray[n] );

        if ( n < size-1 )
            printf( ", " );
    }
    printf( " }\n" );
}

There are a few caveats above; one is that UINT myArray[size]; is not directly initialized upon declaration, however the very next code block or function call does initialize each element of the array to the same value you want. The other caveat is, you would have to write an initializing function for each type you will support and you would also have to modify the printArray() function to support those types.


You can try this code with an online complier found here.

1

For delayed initialization (i.e. class member constructor initialization) consider:

int a[4];

unsigned int size = sizeof(a) / sizeof(a[0]);
for (unsigned int i = 0; i < size; i++)
  a[i] = 0;
0
1

If the size of the array is known in advance, one could use a Boost preprocessor C_ARRAY_INITIALIZE macro to do the dirty job for you:

#include <boost/preprocessor/repetition/enum.hpp>
#define C_ARRAY_ELEMENT(z, index, name) name[index]
#define C_ARRAY_EXPAND(name,size) BOOST_PP_ENUM(size,C_ARRAY_ELEMENT,name)
#define C_ARRAY_VALUE(z, index, value) value
#define C_ARRAY_INITIALIZE(value,size) BOOST_PP_ENUM(size,C_ARRAY_VALUE,value)
1

To initialize with zeros -

  char arr[1000] = { 0 };

It is better to do with normal "for loop" for initialing other than 0.

  char arr[1000];
  for(int i=0; i<arr.size(); i++){
     arr[i] = 'A';
  }
1

Just as a follow up of the answer of Clemens Sielaff. This version requires C++17.

template <size_t Cnt, typename T>                                               
std::array<T, Cnt> make_array_of(const T& v)                                           
{                                                                               
    return []<size_t... Idx>(std::index_sequence<Idx...>, const auto& v)        
    {                                                                           
        auto identity = [](const auto& v, size_t) { return v; };                
        return std::array{identity(v, Idx)...};                                 
    }                                                                           
    (std::make_index_sequence<Cnt>{}, v);                                       
}

You can see it in action here.

0

method 1 :

int a[5] = {3,3,3,3,3}; 

formal initialization technique.

method 2 :

int a[100] = {0};

but its worth to note that

int a[10] = {1}; 

doesn't initialize all values to 1

this way of initialization exclusively for 0

if you just do

int a[100];

some compilers tend to take garbage value hence its always preferred to do

int a[1000] = {0};
0

I'd say that designated initializers are the best solution so far but there is a corner case where they can't be applied:

  1. you have to initialize an array with configured size which you don't know in advance; and
  2. the elements of your array shall not be zero; and
  3. you can't use gcc syntax, for a reason or another.

You can use the preprocessor, if you are allowed to use macros.

// macros.h
#define INDEX_SEQUENCE(X) _indexseq_expand(X)
#define _indexseq_expand(X) _indeseq_concat(_indexseq, X)

#define _indexseq_concat(a, b) _indexseq_concat_expand(a, b)
#define _indexseq_concat_expand(a, b) a##b

#define _indexseq1 0
#define _indexseq2 _indexseq1, 1
// generate as above to a given max size

#define APPLY_FOR_EACH(macro, ...) _foreach(macro, _vaargsn(__VA_ARGS__), __VA_ARGS__)
#define _foreach(macro, n, ...) _foreach_concat(_foreach, n)(macro, __VA_ARGS__)

#define _foreach_concat(a, b) _foreach_concat_expand(a, b)
#define _foreach_concat_expand(a, b) a##b

#define _foreach1(macro, i) macro(i)
#define _foreach2(macro, i, ...) macro(i) _foreach1(__VA_ARGS__)
// generate as above to a given max size

#define _vaargsn(...) _vaargsnpp(__VA_ARGS__, _vaargsnidx())
// macros below shall be generated as well until a given max size
#define _vaargsnpp(_1, _2, _3, N, ...) N
#define _vaargsnidx() 3, 2, 1

You can then initialize your array as such:

#define CONFIGURED_SIZE 42

struct complex_struct {
    int zero, one;
    float pi;
    unsigned index;
};

#define INIT(I) { 0, 1, 3.14159f, I },
struct complex_struct array[CONFIGURED_SIZE] = {
    APPLY_FOR_EACH(INIT, INDEX_SEQUENCE(CONFIGURED_SIZE))
};

Limitations:

  • limited size of preprocessor macro expansion of your compiler
  • CONFIGURED_SIZE shall be a plain integer, no expressions are allowed nor suffixes
-1

Back in the day (and I'm not saying it's a good idea), we'd set the first element and then:

memcpy (&element [1], &element [0], sizeof (element)-sizeof (element [0]);

Not even sure it would work any more (that would depend on the implementation of memcpy) but it works by repeatedly copying the initial element to the next - even works for arrays of structures.

3
  • That won't work reliably. IMHO, the Standard should have provided functions that were like memcpy but specified bottom-up or top-down copy order in case of overlap, but it doesn't.
    – supercat
    Commented Jan 30, 2020 at 16:14
  • As I said, it was just something we did that wouldn't work reliably but, back then, we were more focused on efficiency than avoiding undocumented features. While it is more efficient to copy memory forwards, there's nothing in the specification to say it can't copy it backwards, in a random order or split it across multiple threads. memmove () provides the ability to copy without clashes.
    – Mike
    Commented Jan 31, 2020 at 22:07
  • This is equivalent to the code in another answer — and flawed. Using memmove() does not make it work. Commented Feb 29, 2020 at 18:47
-2

I see no requirements in the question, so the solution must be generic: initialization of an unspecified possibly multidimensional array built from unspecified possibly structure elements with an initial member value:

#include <string.h> 

void array_init( void *start, size_t element_size, size_t elements, void *initval ){
  memcpy(        start,              initval, element_size              );
  memcpy( (char*)start+element_size, start,   element_size*(elements-1) );
}

// testing
#include <stdio.h> 

struct s {
  int a;
  char b;
} array[2][3], init;

int main(){
  init = (struct s){.a = 3, .b = 'x'};
  array_init( array, sizeof(array[0][0]), 2*3, &init );

  for( int i=0; i<2; i++ )
    for( int j=0; j<3; j++ )
      printf("array[%i][%i].a = %i .b = '%c'\n",i,j,array[i][j].a,array[i][j].b);
}

Result:

array[0][0].a = 3 .b = 'x'
array[0][1].a = 3 .b = 'x'
array[0][2].a = 3 .b = 'x'
array[1][0].a = 3 .b = 'x'
array[1][1].a = 3 .b = 'x'
array[1][2].a = 3 .b = 'x'

EDIT: start+element_size changed to (char*)start+element_size

3
  • 1
    I'm dubious of whether or not this is a solution. I'm not sure whether sizeof(void) is even valid.
    – Chris Lutz
    Commented Oct 13, 2009 at 23:58
  • 3
    It doesn't work. Only the first two are initialised, the remainder are all uninitialised. I'm using GCC 4.0 on Mac OS X 10.4.
    – dreamlax
    Commented Oct 14, 2009 at 0:22
  • This invokes undefined behaviour because the source data in the second memcpy() overlaps with the destination space. With a naïve implementation of memcpy(), it may work but it is not required that the system makes it work. Commented Feb 14, 2017 at 23:10
-2
#include<stdio.h>
int main(){
int i,a[50];
for (i=0;i<50;i++){
    a[i]=5;// set value 5 to all the array index
}
for (i=0;i<50;i++)
printf("%d\n",a[i]);
   return 0;
}

It will give the o/p 5 5 5 5 5 5 ...... till the size of whole array

0

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