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  • Considered that but in our case the Common git project includes some scripts etc files that we dont want in the main project Assets folder. I suspect that in your case you only pushed unity assets into the Common repository? Commented Sep 21, 2018 at 10:16
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    No it was everything that was common to our projects. So scripts, fonts, textures and prefabs, and whatever else was useful not to have to change in the other projects when it was changed in one. The common repo was not a Unity project in itself. If you don't use the scripts (or other assets, for that matter) you don't want, they won't actually end up in the built project. Commented Sep 21, 2018 at 12:52