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91Oh definitely not. I'll stick to git, thanks– GermanCommented Dec 23, 2014 at 10:33
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hi German, I was mainly just joking, but, svn is definitely easier for UNity projects.– FattieCommented Dec 24, 2014 at 11:56
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2german, I just realised you mention to HIDE meta files. this is completely wrong. Is it a typo? Notice: docs.unity3d.com/Manual/… "by selecting Visible Meta Files" and "2. Enable Visible Meta files in Edit->Project Settings->Editor" It's a fairly basic point that you MAKE VISIBLE meta files for source control, you can see 100s QA on it on the unity forum. what's the confusion here? cheers!– FattieCommented Dec 24, 2014 at 12:03
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1Wow! It's a very unpleasant typo on my side. Thanks for pointing it out (fixed)– GermanCommented Dec 24, 2014 at 15:37
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