All Questions
4
questions
4
votes
2
answers
232
views
Is wrapping a hardware resource using polymorphism going too far?
I am writing a simulation engine consisting of a number of components, each of which operates on a fixed set of shared buffers.
In practice, the simulation will run entirely on the GPU. When ...
5
votes
4
answers
8k
views
Avoiding hangs when calling a native API
Background
We have a piece of programmable hardware here at work that we integrate into almost all of our systems. This piece of hardware came with a native Windows DLL (for which we do not have the ...
2
votes
1
answer
317
views
In a polled interface, is it okay for an object representing hardware to start a task responsible for the polling?
I am a hardware/test engineer currently writing a C# application for a device that does not have any event/interrupt mechanisms. Because of this I am forced to poll the device's internal control ...
3
votes
3
answers
3k
views
How can I send a signal to a program via external hardware
I am trying to find a piece of hardware that will signal a program to start a timer when it is moving and stop when it stops. The hardware can just be a ball that moves and is connected to the ...