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0 votes
0 answers
77 views

How to send messages in the order they were queued, while ensuring that client B does not have to wait until client A has received his message?

I have a simplified producer/consumer pattern implemented below. The code outputs: "A" 1 second delay "B" 1 second delay "A" 1 second delay "B" ... What ...
AlanWakeUp's user avatar
1 vote
1 answer
640 views

Throttling the factory function of a Lazy<T> instantiated with LazyThreadSafetyMode.PublicationOnly

When you use the constructor of Lazy<T> requesting the valueFactory and mode parameters (I mean this one) you can specify LazyThreadSafetyMode.PublicationOnly. This way you can prevent the Lazy ...
Enrico Massone's user avatar
5 votes
3 answers
2k views

Multithreading ( thread per area ) for an MMO server, good idea?

As a personal project, I'm setting up a MMO, and writing the server in C#/.NET Core. As of now my architecture is as follows: The world exists of different areas ( you can go from area to area trough ...
TanguyB's user avatar
  • 467