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For questions primarily about combat, the systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is inflicted (to-hit) and the extent of that harm (damage).

2 votes

Adjucating a 5e sunder attempt

There are no rules for sundering in 5e, but try disarming. While there are no explicit rules for sundering, it seems like the disarming rules on DMG 271 would be appropriate for your particular examp …
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16 votes

What do I do when the enemy has an AC higher than 20?

ACs don't get that high. In the DMG (pg. 274), there's a big table that lists offensive and defensive stats by CR. In that table, the listed AC for a CR 30 monster is only 19. The Tarrasque, the hi …
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1 vote

Are enemies' combat statistics and current HP public or hidden?

Give the AC, but not the HP or saves DMG 247 gives DMs wide latitude on what to reveal to players. This is an area where there's extraordinary variation between DMs. However, in my experience as a DM …
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12 votes

Can a creature finish its multi-attack after it pounces?

This is correct. Noe that the Pounce feature is in the Special Traits section, and not the Actions section of the entry. This means that if the monster fulfills a certain set of criteria, then someth …
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21 votes

What happens when your movement is set to zero while attempting to move through a friendly s...

Bets and Anne are in the same space. PHB 191 states, (emphasis added) Whether a creature is a friend or an enemy, you can’t willingly end your move in its space. However, Bets did not willingly …
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11 votes

What does HP represent?

Hit points are a general abstraction of your ability to continue to fight (PHB 196): Hit points represent a combination of physical and mental durability, the will to live, and luck. While in re …
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66 votes
Accepted

What insight does True Strike grant?

The Battlemaster's "Know Your Enemy" states: Starting at 7th level, if you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information …
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2 votes

Is XP from solo kills during combat shared or not?

Some of my favorite encounters are ones in which combat isn't the goal--some PCs are trying to save some NPCs, while the others hold off an attacking force, for example. …
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4 votes

How long does it take to communicate with “trained” mounts?

Commands are free Commanding something appears frequently in the PHB, and in each case, it uses wording something like this: On your turn, you can verbally command the beast where to move (no ac …
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17 votes
Accepted

How can a disarmed foe be prevented from recovering the item?

You can pick it up. The question you quote is correct that your enemy can just pick the item back up, but they have to do it on their turn. You can pick it up on the same turn you do the disarm, thoug …
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9 votes

What are the implications of replacing initiative with "Enemy Phase" and "Player Phase"?

This is a supported variant in the DMG DMG 270: When it's a side's turn, the members of that side can act in any order they choose. Once everyone on the side has taken a turn, the other side goes. A …
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16 votes

When does a target respond to social interactions during combat?

RAW, the target can only respond on their turn. According to PHB 190, you can only speak on your own turn: You can communicate however you are able, through brief utterances and gestures, as you …
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5 votes

Can you use Sleight of Hand to steal something mid-combat?

The DMG rules on disarming make more sense in combat: A creature can use a weapon attack to knock a weapon or another item from a target's grasp. … Sleight of Hand, as contested by passive perception, is more of a stealthy thing; if you're in combat with an enemy, they have probably already noticed you. …
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30 votes
Accepted

Is grabbing an opponent's arms to prevent casting within the "scope" 5e's combat?

Additionally, once they are pinned, the grappler cannot do anything else, which effectively takes them out of the combat. … It might not make much sense to try this move if there are lots of enemies, but it can completely shut down a combat with a solo spellcaster, if they ever move within melee range. …
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2 votes

Using ranged weapons along with Air Genasi levitate ability

You can make ranged attacks while levitating. PHB 203, emphasis added: A spell’s components are the physical requirements you must meet in order to cast it. Levitate's casting time is only 1 …
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