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3 votes
0 answers
129 views

What are some alternative methods for running encounters where a PC loses control of their character? [closed]

There are a number of spells and monsters in various fantasy and sci-fi RPGs that can significantly influence a PC's behavior, take control of a PC altogether, or even replace a PC without the ...
ruffdove's user avatar
  • 6,264
29 votes
11 answers
3k views

In session 0, how can I indicate that I'm not interested in a heavily optimized game without denigrating it as a play style?

This is a question about how to scope out prospective games where I'm a player. "Casual" isn't really accurate as a description of me as a player, since I'm very invested in story elements, ...
CabinetCat's user avatar
  • 1,303
15 votes
2 answers
1k views

Are aftercare/feedback techniques for play by chat different to in person play, and how does it work when we all have a tight schedule?

I regularly play in a game via real time chat. We all have tight schedules, and can only make a two-hour slot. Recently I've been interested in the concept of aftercare techniques or other ways of ...
AncientSwordRage's user avatar
25 votes
3 answers
2k views

How to ask for useful critiques?

As a GM, I strive to make the best experience for my group and adapt and improve my style and skill. I usually do this by live observation and asking for inputs after the session. My problem lies in ...
Vylix's user avatar
  • 32.9k
15 votes
4 answers
724 views

What to do about a GM that does not allow for out-of-character discussion?

My GM tries to keep the game moving by not allowing for in-party discussion or out-of-character questions or remarks. For example, our party travels across town to an NPC's place with the intention ...
Luck's user avatar
  • 385
43 votes
6 answers
6k views

Persuading players to be less attached to a pre-session 0 character concept

I am currently running a campaign that is coming to a close. This is fine, and as planned. However I would like to start another campaign after. I mentioned this to (some of) the players, who seemed ...
MegaCrow's user avatar
  • 903
31 votes
3 answers
3k views

What are the benefits of using the X Card safety tool in comparison to plain communication?

I am aware that this question may come across as ignorant or as an attempt at trolling. While I cannot prove it, I hope enough people believe that this question was asked in good faith and with the ...
Lucas F.'s user avatar
  • 753
13 votes
2 answers
881 views

How to raise the difficulty and have players love it?

I'm having a little discrepancy with my usual gaming group regarding a topic I don't see much, difficulty, or how challenging the games actually are. We usually play very system heavy games like ...
NameDisplay's user avatar
  • 1,741
25 votes
10 answers
18k views

How do I help my players stay engaged (with the game and each other) at the table?

I GM a long-running Pathfinder campaign, and for some time now I've been noticing our group fall into a familiar pattern of lethargy, where only one player engages with me at a time and the rest seem ...
Empiromancer's user avatar
  • 1,675
8 votes
7 answers
4k views

How to deal with a GM who does not tell us everything?

The session We just arrived in a village and one of our member got ill and puked in the inn, so we went to the village doctor for help and he told us to go to continent Y where they could know how to ...
Ananas's user avatar
  • 191