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11 votes
4 answers
2k views

How do you keep the horror spooky when your players are a bunch of goofballs?

I've been out of the Call of Cthulhu game for a while, because when I run games, my players are just constantly cracking jokes and derailing the game with references and wisecracks. We have fun, of ...
order's user avatar
  • 4,456
6 votes
2 answers
728 views

How can I simulate paranoia in a Call of Cthulhu One-Shot?

I'm a new GM to Call of Cthulhu. I want to play a One-Shot where paranoia and hallucinations play a big role (English isn’t my first language, so sorry if some phrases are weird). My idea is ...
ImStupidAndIKnowIt's user avatar
1 vote
0 answers
287 views

What mechanics from other rpgs could I introduce into my Call of Cthulhu game to make it scarier? [closed]

I will use an example to illustrate my question. If I wanted to make my player`s characters more complex and support/motivate my players to actually role-play, then I would take the char belief ...
ghost's user avatar
  • 53
12 votes
2 answers
971 views

How to execute horror when there is safety in numbers

Questions such as this one and this one cover how to execute horror in a role-playing game fairly thoroughly. This process must be modified, however, when the traditional trappings of a game session ...
sillyputty's user avatar
  • 3,543
53 votes
5 answers
10k views

Why wouldn’t I just run away from the eldritch horror?

I am struggling with character motivations in Call of Cthulhu or similarly investigative horror settings. For some reason I seem to have issues imagining the reasoning behind characters who really ...
fgysin's user avatar
  • 10.3k