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5 votes
3 answers
1k views

Can multiple characters create an advantage using teamwork?

The rules on invoking aspects state: You can invoke multiple aspects on a single roll, but you cannot invoke the same aspect multiple times on a single roll. Does this mean you can only benefit from ...
Wyrmwood's user avatar
  • 10.2k
12 votes
1 answer
839 views

How can I help my players be proactive and dramatic together?

We've recently started a Fate Core game, and found that the system delivers on its promise of stories about "proactive, competent and dramatic" characters. Which is great! Except the characters, drawn ...
Magician's user avatar
  • 14.8k
9 votes
2 answers
359 views

Maximum number of helpers for teamwork rolls

In FATE Core, mobs use Teamwork rules for their rolls. For each mob member after the first, the roll gets a +1. Is there a limit on how many people can combine skills on one action, or are ten mooks ...
Cristol.GdM's user avatar
  • 12.7k
12 votes
2 answers
824 views

Does Teamwork make you give up your action?

Both Fate Core and Fate Accelerated Edition have rules by which one player makes a roll and the others assist him without passing him free invocations or spending Fate points. In FAE this is called "...
BESW's user avatar
  • 53.4k
9 votes
2 answers
539 views

Weapon/Armor Ratings vs NPCs using the Teamwork/Mobs rule

I'm using Fate Core to run a game on a Sword & Sorcery world. We want to use the Weapon and Armor Rules, but I'm not sure how they interact with the Teamwork (FC174) and Mobs(FC216) rules. One ...
Kyalur's user avatar
  • 475