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The spell Wall of Fire has the following text:

One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall.

Does the 10-foot damage zone extends in both directions from that side of the wall?

For example, suppose I put a Wall of Fire extending from West to East. If I select the North side of the wall as the one doing damage, does that mean I can also take damage if I stand South of the wall?

After all, if I'm 9 feet South of the wall, I'm still standing within 10 feet of the North side of the wall...

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  • \$\begingroup\$ @Ling The text in the link matches the PHB text, and there are no errata for Wall of Fire. \$\endgroup\$
    – Merudo
    Commented Apr 20, 2019 at 6:20

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Strict RAW can be read this way but is confusing

One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall. [...] The other side of the wall deals no damage.

A big part of the issue here is that the phrase "side of the wall" is not well-defined. It can refer to both an undefined area created by the wall's presence and also the physical surface of the wall itself. Both readings cause issues for this spell, RAW.

Side of wall = area reading

This is the way most people seem to want to read the spell (myself included). Unfortunately, a close reading reveals that reading it this way actually makes no sense with the way they chose to word it.

The problem with reading the phrase as being indicative of the area created by the wall's presence and not the physical surface of the wall is that it makes the phrase "within 10 feet of that side" make no sense. How can you be within 10 feet of an area that isn't even defined? Reading it this way, the spell doesn't even seem to work since there is no way to adjudicate where the effects are. Because it makes the spell not work at all, this cannot be the correct reading.

Side of wall = physical surface reading

Using "side of the wall" to mean the physical surface of the wall makes this clear. However, it then creates an issue that the area on the other half of the wall is technically within range of 10 feet of the surface of the wall.

enter image description here

Nothing in the description says that the other side dealing no damage strictly is meant to cancel out the clause in the first sentence which says that damage is done "within 10 feet of the [damaging] side". And technically 9 feet of non-wall space on the "non-damaging" side of the wall is within that range.

That leaves a narrow 1 foot segment on the "non-damaging" side that a creature would not take damage on.

The RAW is unintuitive and confusing, and I've never seen it played that way

While by a very strict RAW reading the above ruling could be called correct, I do not think it would be wise to run it that way. At the very least, I would not and have never run it that way and I think doing so would be a bad idea at most tables.

Firstly, by the RAW reading the phrase saying the other side deals no damage has almost no use whatsoever. It creates a small 1 foot gap of safety and that is it. This is not even enough for a creature to stand in. This seems unlikely to have been the intent of the spell (though I have no proof of this). If it had been intended, the designers could have written this so much easier by omitting the safe side verbiage entirely and having damage radiate from the wall 10 feet equally in both directions.

I do know that when players and DMs (every one that I have played with) read that they can make one side of the spell "[deal] no damage" they rightly expect that that side of the wall is safe for them to be on (eg "creatures on this side of the wall take no damage").

enter image description here

I think this is a good, natural reading for the spell and I think the RAW is straining quite a bit. Running it by RAW is a jarring diversion from this reading and this could cause confusion and arguments at the table.

The RAW also would increase the damage potential of the spell by quite a bit. Now the damaging area of the spell is almost double. This does come with the tradeoff of making it much harder for the players to use the wall for protection on one side of them in cramped areas (without taking damage themselves). It also makes it more difficult to avoid damaging allies.

Personally, I think that the RAW should be disregarded here in favor of the more common and natural reading of the spell, but your table should do whatever is the most fun for them.

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No, it doesn't

It only damages creature on your chosen side (north). The spell description clearly states at the end of the same paragraph that the other side deals no damage at all:

The other side of the wall deals no damage.

Illustration of Wall of Fire

The side you chose is the red, not the grey. I can see your confusion arise from interpreting 'side' as the 'surface' of the wall. Using your interpretation, a ringed wall, meant to protect the caster inside from approaching melee skirmishers, would be useless as they will still receive the damage as long as they are within the ring. I believe that interpretation is not the intent of the 'ringed wall' use, therefore it must be incorrect.

The correct interpretation would be choosing which side to be 'front'/damaging side (read: zone). Being 'behind' the wall (the other side) automatically means you don't receive damage because you're not in the 'danger zone'.

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  • \$\begingroup\$ @MrSpudtastic this answer use a different definition of 'side' than you use. It's not 'surface side of wall', but rather 'direction'. That's why I use the term 'zone' to better reflect the difference than using the same word 'side'. I get the literal reading if you use 'side' as in the surface, but as I explained, that interpretation doesn't make sense and must be wrong. \$\endgroup\$
    – Vylix
    Commented Apr 22, 2019 at 17:27
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    \$\begingroup\$ I agree that this is not intended at all, but how do you measure 10' from a zone? Is it 10' from the square adjacent to the wall (setting aside the fact that the wall doesn't even take up a full square)? How does that work in your interpretation? \$\endgroup\$ Commented Apr 22, 2019 at 17:34
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    \$\begingroup\$ @Rubiksmoose simply 10 ft 'zone' away from the wall. It does not say '10 ft from the side', but '10 ft of the side'. It is a bit messy if we start asking if it's perpendicular or trapezoid or the zone length extends 10 ft - 10 ft more than the wall, but I prefer the simplest and natural reading. \$\endgroup\$
    – Vylix
    Commented Apr 22, 2019 at 17:39
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Absolutely not, the damage only extends from one side of the wall and not through the other side of the wall.

Strictly RAW the damage only occurs on one side of the wall, it is never stated that the damage can spread around corners or cross the (internal) boundaries of the wall to support Rubiksmoose's answer.

(emphasis mine)

One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage.

RAW, several things are happening that could/should negate taking damage or indicate that it does not happen.

You take no damage on the other side of the damage dealing wall side (possibly RAI but "the other side of the wall deals no damage" covers the opposite side of the damage dealing wall side, and indicates that no damage is dealt on the other side that you choose deals no damage).

Even if you could be considered within 10 feet of the damage dealing side of the wall while on the other side (being on the safe side), it is a wall despite whatever it may be made of. The damage would need to go around the wall to hit you, so you could only conceivably be in danger of taking damage at either end of the wall.

It never specifically states that the damage is capable of going around corners, as with many other spells that are capable of doing so specifically state, so it specifically is only able to deal damage directly in front of the damage dealing side.

Only one side of the wall when you cast this spell is capable of dealing damage, and if the wall is stretching from West to East then presumably the caster would choose either North or South to deal damage. The spell never explicitly states that the damage is capable of spreading around corners or through walls, and so the other three sides of the wall would be safe to stand near (even the top and bottom of the wall, so the ground remains unscorched and anything flying immediately overhead would be safe).

Simply put, if you are not on the side of the wall that deals damage, you do not take damage; it does not spread out in a sphere or cone or line or cube or anything centered on the side through to the other side of the wall. It just deals damage 10 feet from the one side of the wall, not through or to the sides.

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    \$\begingroup\$ "Even if you could be considered within 10 feet of the damage dealing side of the wall while on the other side (being on the safe side), it is a wall despite whatever it may be made of" - Are you implying all Wall spells provide full cover? \$\endgroup\$
    – Merudo
    Commented Apr 28, 2019 at 13:24
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    \$\begingroup\$ I'm not sure I agree that Opaque provides total cover from a spell effect. It definitely affects targeting, but being opaque shouldn't stop the damage effect from crossing over. \$\endgroup\$
    – NotArch
    Commented Apr 29, 2019 at 14:02
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    \$\begingroup\$ @NautArch That was just a direct answer to Merudo's question about the implications of wall spells providing "full cover". The wall being opaque is not what is causing the damage to not pass through, the spell itself and the way it reads indicates that the damage does not pass through. A wall is a wall regardless of what the material is, and to be within 10 feet of one side of a wall does not mean that being on the other side counts. \$\endgroup\$
    – Seidr
    Commented Apr 29, 2019 at 17:49
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    \$\begingroup\$ @Seidr I agree with you in overall terms, but that isn't what a RAW reading states. THat's my issue. I think Rubiks is right on the actual RAW, regardless of whether or not it makes sense. \$\endgroup\$
    – NotArch
    Commented Apr 29, 2019 at 17:52
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    \$\begingroup\$ "The damage would need to go around the wall to hit you" how do you conclude this? The wall is not solid and does not block effects of any kind. You can walk through it, shoot arrows through it, cast spells through it, and indeed have effect pass through from one side to the other. What about the spell would make you think otherwise RAW (besides the fact that it obviously is not intended to be read this way)? \$\endgroup\$ Commented May 1, 2019 at 2:18
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No, because spells whose area of effect is a line, by definition radiate in one direction only from their point of origin.

Wall of Fire is an Area of Effect spell, defined as spells which "cover an area, allowing them to affect multiple creatures at once" (see Spellcasting: Areas of Effect, and thanks to WakiNadiVellir for suggesting this approach to answering the question).

As the Areas of Effect rules explain,

A spell's description specifies its area of effect, which typically has one of five different shapes: cone, cube, cylinder, line, or sphere. Every area of effect has a point of origin, a location from which the spell's energy erupts. The rules for each shape specify how you position its point of origin. Typically, a point of origin is a point in space, but some spells have an area whose origin is a creature or an object. A spell's effect expands in straight lines from the point of origin.

Note that every AoE spell has a point of origin, so Wall of Fire must as well. Also note that while AoE spells are typically one of the five shapes and typically have a point of origin that is a point in space, it is the "spell's description" which specifies these, so Wall of Fire might be atypical, so long as its area of effect is described.

With these base rules in mind, we can now evaluate the the description for Wall of Fire

You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d8 fire damage, or half as much damage on a successful save. One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage.

With that description, what is the area of effect of a wall of fire? That depends on the effect, for the wall actually has two effects and their areas differ!

The first effect is visual; "the wall is opaque". This can be cast with a 'typical' line shape; "60 feet long, 20 feet high, and 1 foot thick" or an atypical ring shape, which is not one of the five shapes mentioned in the PHB but which is described by the spell; "a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick."

The second effect is damaging; "a creature takes 5d8 fire damage". The area of this effect overlaps with the visual effect but is not the same as it; in particular it extends beyond the wall itself; "One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet of that side or inside the wall...The other side of the wall deals no damage."

This description best conforms to that of a line. A spell with an area of effect in the shape of a line functions as follows:

A line extends from its point of origin in a straight path up to its length and covers an area defined by its width.

In this case, the point of origin of the effect is not a literal point is space, but rather "one side of the wall, selected when you cast the spell". The 'point' of origin is in fact a line - the base of the damaging side of the wall (or in three dimensions, it is an area, the outer surface of the damaging side of the wall). From this origin, the damage radiates outward ten feet - this is the length of the area of effect. It covers an area as wide as the wall is long - this is the width of the area of effect. The damage does not extend to the other side of the wall precisely because the area of effect is a line, where the spell radiates in one direction only from the point of origin. This can be compared with another spell whose area of effect is a line, for example lightning bolt, which "blasts out from you in a [single] direction you choose". It is initially confusing that Wall of Fire's description says "The other side of the wall deals no damage", and not a more straightforward 'Creatures on the other side of the wall do not take damage from it'. However, by specifying that only one side of the wall deals damage, the spell is actually alerting us to the fact that its area of effect is a line, which we would not otherwise be able to determine.

Thus, when the OP says "After all, if I'm 9 feet South of the wall, I'm still standing within 10 feet of the North side of the wall..." this is true, but what it lacks is the understanding that the damaging effect radiates only to the North of the wall, since that is the nature of a line.

For a ringed wall, the point of origin is still the damaging side of the wall (which is now a curved line or area), the length of the area of effect is still the straight line radiating ten feet from the damaging side, and the width is still the (now curved) length of the wall.

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