Timeline for What does a player learn when their spell fails for a hidden reason?
Current License: CC BY-SA 4.0
7 events
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Jun 24 at 7:38 | vote | accept | Matthieu | ||
Jun 14 at 4:26 | comment | added | Nobody the Hobgoblin | @VSZ I like to consider narrative cohesion over strict RAW too, so no objection to the comment. The asker however states they prefer a RAW answer, so this answer is focused on what RAW is. | |
Jun 14 at 4:23 | comment | added | vsz | Sometimes it might be better not to blindly follow RAW and flesh it out a little more. For example, if a spell has a reflex saving throw, then the target is basically dodging the spell on a successful save, so the DM should describe that dodging, if it's visible for the player characters. If it's a will save, then for a high-level boss you might not perceive anything, especially if the boss could have saved even on a very low roll. However, a lesser enemy barely making a will save with a high roll could be described as having to focus really hard to withstand the mental toll of the spell. | |
Jun 13 at 20:19 | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
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Jun 13 at 6:30 | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
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Jun 13 at 6:23 | history | edited | Nobody the Hobgoblin | CC BY-SA 4.0 |
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Jun 13 at 6:12 | history | answered | Nobody the Hobgoblin | CC BY-SA 4.0 |