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Post Reopened by SeriousBri, Nobody the Hobgoblin, KorvinStarmast, enkryptor, User 23415
Left closed in review as "Original close reason(s) were not resolved" by ZwiQ, Oblivious Sage
Post Closed as "Needs more focus" by Thomas Markov, Dom, ValhallaGH, Pyrotechnical, Eddymage
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Jack
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Meld into Stone and it'sits interaction

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User 23415
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As a feat for my tempest cleric I am going to pick Metamagic Adept and pick Distant Spell. Looking through spells which would benefit most from this feature, I became curious about Meld into Stone, as it seemed to me that this combination will allow to make this spell more useful in many creative and fun ways(instead of being just "hide and wait" or "rest safe" spell). But that bred quite a lot of questions, hopefully you can help.1. Does it have to be stone or can it be any form of solid surface?2. What happens if it's gravel? Does it count as multiple small objects or one surface? Same goes for sand which could be eroded rock.3. Does it have to be solid stone all the way to contain you or should it be just the surface large enough for you to enter? Example- stone road is not exactly deep enough to contain human but it's surface is large enough for human.4. What is visual of entering- is it like the stone is swallowing you slowly or, as the spell is instant, you are just entering stone as if you would move through opened door?5. While in stone you can cast spells with target self- does it include scrolls?6. Can you use your equipment abilities while in stone?7. Ritual casting when moving- at which point you pick a target? At the end of the cast or it just fails if you have moved away? I would assume at the end.8. *"You can use your movement to leave the stone where you entered it, which ends the spell"*- do you leave it to the same point you casted the spell from or just exit the stone, doesn't matter where it was moved in the meantime?

As a feat for my Tempest Domain Cleric, I will pick Metamagic Adept (Distant Spell). Looking through spells that would benefit most from this feature, I became curious about Meld into Stone, as it seemed to me that this combination would make this spell more useful in many creative and fun ways (instead of being just a "hide and wait" or "rest safe" spell). But that bred quite a lot of questions, hopefully you can help.

9. Can Distant Spell and Meld into Stone work together?- I believe it meets all criteria for this combo(distance: touch, so instead of touch just fill it out with "within 30 feet") but wanted to make sure if you agree.
  1. Does it have to be stone or can it be any form of solid surface?
  2. What happens if it's gravel? Does it count as multiple small objects or one surface? Same goes for sand which could be eroded rock.
  3. Does it have to be solid stone all the way to contain you or should it be just the surface large enough for you to enter? Example - stone road is not exactly deep enough to contain human but it's surface is large enough for human.
  4. What is visual of entering - is it like the stone is swallowing you slowly or, as the spell is instant, you are just entering stone as if you would move through opened door?
  5. While in stone you can cast spells with target self - does it include scrolls?
  6. Can you use your equipment abilities while in stone?
  7. Ritual casting when moving - at which point you pick a target? At the end of the cast or it just fails if you have moved away? I would assume at the end.
  8. "You can use your movement to leave the stone where you entered it, which ends the spell" - do you leave it to the same point you casted the spell from or just exit the stone, doesn't matter where it was moved in the meantime?
  9. Can Distant Spell and Meld into Stone work together? - I believe it meets all criteria for this combo (distance: touch, so instead of touch just fill it out with "within 30 feet") but wanted to make sure if you agree.

As a feat for my tempest cleric I am going to pick Metamagic Adept and pick Distant Spell. Looking through spells which would benefit most from this feature, I became curious about Meld into Stone, as it seemed to me that this combination will allow to make this spell more useful in many creative and fun ways(instead of being just "hide and wait" or "rest safe" spell). But that bred quite a lot of questions, hopefully you can help.1. Does it have to be stone or can it be any form of solid surface?2. What happens if it's gravel? Does it count as multiple small objects or one surface? Same goes for sand which could be eroded rock.3. Does it have to be solid stone all the way to contain you or should it be just the surface large enough for you to enter? Example- stone road is not exactly deep enough to contain human but it's surface is large enough for human.4. What is visual of entering- is it like the stone is swallowing you slowly or, as the spell is instant, you are just entering stone as if you would move through opened door?5. While in stone you can cast spells with target self- does it include scrolls?6. Can you use your equipment abilities while in stone?7. Ritual casting when moving- at which point you pick a target? At the end of the cast or it just fails if you have moved away? I would assume at the end.8. *"You can use your movement to leave the stone where you entered it, which ends the spell"*- do you leave it to the same point you casted the spell from or just exit the stone, doesn't matter where it was moved in the meantime?9. Can Distant Spell and Meld into Stone work together?- I believe it meets all criteria for this combo(distance: touch, so instead of touch just fill it out with "within 30 feet") but wanted to make sure if you agree.

As a feat for my Tempest Domain Cleric, I will pick Metamagic Adept (Distant Spell). Looking through spells that would benefit most from this feature, I became curious about Meld into Stone, as it seemed to me that this combination would make this spell more useful in many creative and fun ways (instead of being just a "hide and wait" or "rest safe" spell). But that bred quite a lot of questions, hopefully you can help.

  1. Does it have to be stone or can it be any form of solid surface?
  2. What happens if it's gravel? Does it count as multiple small objects or one surface? Same goes for sand which could be eroded rock.
  3. Does it have to be solid stone all the way to contain you or should it be just the surface large enough for you to enter? Example - stone road is not exactly deep enough to contain human but it's surface is large enough for human.
  4. What is visual of entering - is it like the stone is swallowing you slowly or, as the spell is instant, you are just entering stone as if you would move through opened door?
  5. While in stone you can cast spells with target self - does it include scrolls?
  6. Can you use your equipment abilities while in stone?
  7. Ritual casting when moving - at which point you pick a target? At the end of the cast or it just fails if you have moved away? I would assume at the end.
  8. "You can use your movement to leave the stone where you entered it, which ends the spell" - do you leave it to the same point you casted the spell from or just exit the stone, doesn't matter where it was moved in the meantime?
  9. Can Distant Spell and Meld into Stone work together? - I believe it meets all criteria for this combo (distance: touch, so instead of touch just fill it out with "within 30 feet") but wanted to make sure if you agree.
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Meld into Stone and it's interaction


As a feat for my tempest cleric I am going to pick Metamagic Adept and pick Distant Spell. Looking through spells which would benefit most from this feature, I became curious about Meld into Stone, as it seemed to me that this combination will allow to make this spell more useful in many creative and fun ways (instead of being just "hide and wait" or "rest safe" spell). But that bred quite a lot of questions, hopefully you can help. 1. Does it have to be stone or can it be any form of solid surface? 2. What happens if it's gravel? Does it count as multiple small objects or one surface? Same goes for sand which could be eroded rock. 3. Does it have to be solid stone all the way to contain you or should it be just the surface large enough for you to enter? Example - stone road is not exactly deep enough to contain human but it's surface is large enough for human. 4. What is visual of entering - is it like the stone is swallowing you slowly or, as the spell is instant, you are just entering stone as if you would move through opened door? 5. While in stone you can cast spells with target self - does it include scrolls? 6. Can you use your equipment abilities while in stone? 7. Ritual casting when moving - at which point you pick a target? At the end of the cast or it just fails if you have moved away? I would assume at the end. 8. *"You can use your movement to leave the stone where you entered it, which ends the spell"* - do you leave it to the same point you casted the spell from or just exit the stone, doesn't matter where it was moved in the meantime? 9. Can Distant Spell and Meld into Stone work together? - I believe it meets all criteria for this combo (distance: touch, so instead of touch just fill it out with "within 30 feet") but wanted to make sure if you agree.