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May 4 at 12:55 comment added Matthieu @SamLacrumb true, and rule 0 is one of those rules.
May 2 at 4:37 comment added Sam Lacrumb A good GM can maintain the "fun" all while using the rules.
May 1 at 0:36 comment added Kryomaani Not breaking the rules when it would result in more fun for everyone at the table is the sign of a weak DM. The rules should never get in the way of enjoyment of the game.
Apr 29 at 13:57 comment added KorvinStarmast @SamLacrumb Nope. Breaking the rules is IMO a sign of a week DM Manipulating the rules in D&D 5e is a DM fulfilling the DMG guidance that the DM is master of rules. (Also, I think you meant weak versus week).
Apr 29 at 13:31 comment added Matthieu @SamLacrumb I'd argue that a strong DM is a DM that can make good use of Rule 0 to maximise the group's fun. After all, it is the first rule of the game, and it's there specifically to not let the game's mechanics get in the way of fun. But that's only my opinion.
Apr 29 at 12:41 comment added Sam Lacrumb Breaking the rules is IMO a sign of a week DM. There are always ways to accomplish everything within the rules.
Apr 29 at 11:42 history answered Matthieu CC BY-SA 4.0