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Mar 25, 2019 at 17:30 comment added Tezra Should probably emphasize that all consequences for these actions shouldn't be "penalty for penalties sake", but a more "well what else did you expect to happen?" If they use firebolt on a wooden chest, the chest/lock/contents can be destroyed, but if it was next to a fireplace there is no way it was filled with gunpowder! All consequences of their actions should be things the player doing the action could have reasonably predicted would happen. Done right, this can be hilarious; done wrong and this one of the most frustrating things a DM can do.
Mar 24, 2019 at 14:57 history edited KorvinStarmast CC BY-SA 4.0
added 19 characters in body
Mar 24, 2019 at 14:56 comment added KorvinStarmast Have you done this kind of thing as a DM, or seen it from the players' perspective? The edit was mostly for organization and a little flow in your opening sentence.
Mar 24, 2019 at 13:54 history answered user2617804 CC BY-SA 4.0