Timeline for Can the command of a Command spell be clarified with gestures?
Current License: CC BY-SA 3.0
7 events
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Feb 23, 2022 at 7:15 | comment | added | Saber Crusader | Remember that the DM (or player, if targeting their character) would decide how the target reacts to the command. There is no explicit rule that would make a creature go through the nearest exit, or even make it run or Dash to do so, if given the command "exit." A creature that failed the save will simply be "exiting" for the duration of their next turn. How that looks is up to the reasonable interpretation of the person controlling the affected character. Notably, although not explicit in the spell, it seems targets won't perform other actions during their turn (see the spell's examples). | |
Apr 27, 2018 at 18:03 | comment | added | Praxiteles | Hmm...If at dinner, a PC dining receives the Command to "Exit", and one nearby door leads upstairs to a guarded area where the PC might be attacked, and one farther door leads outside to safety - would the PC still take the nearest door because they "panic"? Would they be unable to take the safest door ? Where is panic clarified as a mindset part of the spell and the choice on how to execute the Command removed? | |
Apr 27, 2018 at 12:22 | comment | added | Mindwin Remember Monica | @praxiteles: the creature will attempt to execute the command to the best of its ability. If the command is "EXIT" of course it will go to the nearest. Picture yourself in panic inside a building on fire. where will you go? The nearest exit? | |
Apr 26, 2018 at 18:57 | comment | added | Praxiteles | Why nearest exit? Why not safest or most useful or most reasonable? What’s the source of the logic for making the decision? | |
S Apr 20, 2018 at 15:04 | history | suggested | Tiggerous | CC BY-SA 3.0 |
Tense, clarity.
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Apr 20, 2018 at 14:45 | review | Suggested edits | |||
S Apr 20, 2018 at 15:04 | |||||
Apr 20, 2018 at 14:42 | history | answered | Mindwin Remember Monica | CC BY-SA 3.0 |