Timeline for How would changing critical hits like this affect my game?
Current License: CC BY-SA 3.0
12 events
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May 22, 2023 at 13:09 | comment | added | Joakim M. H. | I think the first paragraph is entirely correct. You succeeded in the best way possible. It's not possible for a character to do better than rolling a 20 in a given situation. That doesn't necessarily mean that it was a huge success. If the character doesn't succeed on a 20, as is very possible in 5e, there shouldn't have been a roll in the first place. | |
Jun 1, 2018 at 12:39 | comment | added | T.J.L. | I'd love to +1 this, but as Korvin indicated, the very first paragraph has a glaring misunderstanding of 5E, probably imported from other games. | |
Mar 17, 2018 at 0:36 | history | edited | mattdm | CC BY-SA 3.0 |
edit for formatting
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Aug 15, 2017 at 20:28 | answer | added | Barker | timeline score: 10 | |
Aug 7, 2017 at 6:27 | answer | added | Dale M | timeline score: 6 | |
Aug 7, 2017 at 1:24 | comment | added | Aganju | Do you give that effect the bad guys/monsters too? | |
Aug 6, 2017 at 12:59 | comment | added | KorvinStarmast | A 20 on a test means that you suceeded on what you were trying to do in the best way possible, it's a rewarding situation that makes up for all those critical failures ... Not so in this edition. The only "special" use of d20 is death saving throws and attacks that require a d20 roll. (Unless as a GM you choose to elaborate to enrich the narrative of the action in progress ...) see this answer for further commentary | |
Aug 6, 2017 at 2:38 | history | tweeted | twitter.com/StackRPG/status/894024749965340673 | ||
Aug 6, 2017 at 0:56 | history | edited | Miniman | CC BY-SA 3.0 |
added 1 character in body
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Aug 6, 2017 at 0:47 | history | edited | Manner | CC BY-SA 3.0 |
edited title
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Aug 6, 2017 at 0:10 | answer | added | Miniman | timeline score: 24 | |
Aug 5, 2017 at 23:49 | history | asked | Manner | CC BY-SA 3.0 |