Timeline for Hardware assisted Graphical User Interface?
Current License: CC BY-SA 4.0
4 events
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Mar 30, 2021 at 18:15 | comment | added | RETRAC | Might be worth worth noting that that kind of technology was fully absorbed by mainstream computing, and generalized even further, leading to the modern GPU in the late '90s. Today, even the cheapest tablet displays things that way. The processor does not literally set every pixel in the framebuffer to display a web page. The main program constructs lists of instructions for shuffling around bitmaps and sends those off to the GPU. These days, even complex tasks like JPEG decompression and font rendering may be handled by the GPU. But these are old techniques, just now cheaply available. | |
Mar 30, 2021 at 16:50 | comment | added | hobbs | @Jonathan yup, saves having to repaint everything after the cursor isn't over it anymore :) | |
Mar 30, 2021 at 8:14 | comment | added | Jonathan | Those "Windows Accelerator" cards would often also have a hardware mouse cursor, which would render above the rest of the framebuffer (much like sprites on the C64 and other platforms). | |
Mar 28, 2021 at 3:28 | history | answered | hobbs | CC BY-SA 4.0 |