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    $\begingroup$ (This is assuming I've correctly understood how you intended the large/small teleports to work.) $\endgroup$ Commented Dec 20, 2017 at 13:16
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    $\begingroup$ The solution to reach X1 is very easy, just build a maze 0 around the initial maze! $\endgroup$
    – w l
    Commented Dec 20, 2017 at 13:34
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    $\begingroup$ @wl It would be, but here comes the break in symmetry: The walls on the section with Deusovi's image in it close A,B,C off at this level. (The only feature that does not scale.) Hence: It is Deusovi himself who is standing in the way of a solution. How devious! Or should I say, how deusovi ? $\endgroup$
    – BmyGuest
    Commented Dec 20, 2017 at 14:27
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    $\begingroup$ To see everything clearer, it is advisable to rubber away maze walls $\endgroup$
    – mpasko256
    Commented Dec 20, 2017 at 17:36
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    $\begingroup$ @mpasko256 Apparently you rubbered too much – the two small teleporters in the left part of the original maze are not connected. The lower-left small teleporter is connected only to the Y door of the inner triangle. Additionally, if you removed the wall between B and C of the big triangle, you can also remove it in the small traingle. $\endgroup$
    – CiaPan
    Commented Dec 21, 2017 at 9:08