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explanation
Source Link
u-ndefined
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Solution:

slitherlink solution
It is a pretty easy slitherlinkSlitherlink, many basic techniques can are applied. (yes, it has a unique solution.)

Explanation:

Starting with the most basic one, mark the lines around 0's as X's, and if a point has only one direction to go (e.g. the 2 touching corners in 2 adjacent 0's), mark that corresponding part as X. After that, draw the lines in the numbers that have enough X's surrounding it.
slitherlink progress 1

Notice a 2 in the corner. There are 2 possible ways to draw the lines:
solving method
We can deduce that 2 lines can be drawn that must be going away from 2 at the border (highlighted in red). We can draw more lines using Slitherlink logic:
slitherlink progress 2

A little bit more logic:
slitherlink progress 3

A bit of a tricky part. Notice the point marked in bold. If the line moves to east (orange), it would create another line surrounding it, which is a contradiction.
If the line moves to south (blue), the resulting line becomes a dead-end, since it cannot access the other loop segments to the right.
enter image description here
Concluding that the line moves west and using some more basic logic, the Slitherlink is complete.
completed

Solution:

slitherlink solution
It is a pretty easy slitherlink, many basic techniques can are applied. (yes, it has a unique solution.)

Solution:

slitherlink solution
It is a pretty easy Slitherlink, many basic techniques can are applied. (yes, it has a unique solution.)

Explanation:

Starting with the most basic one, mark the lines around 0's as X's, and if a point has only one direction to go (e.g. the 2 touching corners in 2 adjacent 0's), mark that corresponding part as X. After that, draw the lines in the numbers that have enough X's surrounding it.
slitherlink progress 1

Notice a 2 in the corner. There are 2 possible ways to draw the lines:
solving method
We can deduce that 2 lines can be drawn that must be going away from 2 at the border (highlighted in red). We can draw more lines using Slitherlink logic:
slitherlink progress 2

A little bit more logic:
slitherlink progress 3

A bit of a tricky part. Notice the point marked in bold. If the line moves to east (orange), it would create another line surrounding it, which is a contradiction.
If the line moves to south (blue), the resulting line becomes a dead-end, since it cannot access the other loop segments to the right.
enter image description here
Concluding that the line moves west and using some more basic logic, the Slitherlink is complete.
completed

Source Link
u-ndefined
  • 5.2k
  • 1
  • 13
  • 49

Solution:

slitherlink solution
It is a pretty easy slitherlink, many basic techniques can are applied. (yes, it has a unique solution.)