Timeline for The Greenhouse Problem
Current License: CC BY-SA 4.0
12 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Apr 16, 2022 at 15:10 | comment | added | RobPratt | @xdy Can you please share your formulation in a separate answer? I had tried a few different approaches and would be interested in seeing yours. | |
Apr 16, 2022 at 14:36 | comment | added | xd y | My model converges in 220 seconds proving 57 is optimal. I use a tree structure to define the connection of path tiles, and use lazy constraints to prevent cycles. I think it converges fast mainly because I use gurobi... | |
Feb 2, 2021 at 0:36 | comment | added | Dmitry Kamenetsky | Ok time for me to write a solver then... | |
Feb 1, 2021 at 18:31 | comment | added | RobPratt | @DmitryKamenetsky The best bounds I have are $[57,65]$. | |
Feb 1, 2021 at 15:21 | comment | added | Nilster | Oh, wow! The best design I could come up with only had 52 plants. This is amazing! | |
Feb 1, 2021 at 15:14 | vote | accept | Nilster | ||
Feb 1, 2021 at 15:13 | vote | accept | Nilster | ||
Feb 1, 2021 at 15:13 | |||||
Feb 1, 2021 at 12:25 | comment | added | Dmitry Kamenetsky | Is this optimal? | |
Feb 1, 2021 at 6:34 | comment | added | RobPratt | Yes, the 46 example does that, too. | |
Feb 1, 2021 at 6:31 | comment | added | Bubbler | Nice (ab)use of the rules, since we don't need to reach all sprinklers. | |
Feb 1, 2021 at 6:22 | history | edited | RobPratt | CC BY-SA 4.0 |
added 8 characters in body
|
Feb 1, 2021 at 6:08 | history | answered | RobPratt | CC BY-SA 4.0 |