Facade Design Pattern Explained

Pc hardware management can be easy!

Federico Calabrò
Level Up Coding

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Introduction

The Facade design pattern is a structural pattern that provides a simplified interface to a complex subsystem, making it easier to use. This pattern is useful for reducing the complexity of client interactions with subsystems by offering a higher-level interface. In this article, we’ll explore how the Facade pattern can be used to simplify the interaction with a computer system, by providing a single interface to start and shut down the computer. Let’s see how this pattern can be practically applied with a detailed example.

UML Diagram for Facade Design Pattern
Image by the Author

Implementation

  • Define Subsystem Classes: Create classes that represent the complex subsystems. In our example, these are CPU, Memory, and HardDrive, each with their own methods.
class CPU {
void freeze() {
print("CPU: Freezing...");
}

void jump(String position) {
print("CPU: Jumping to $position");
}

void execute() {
print("CPU: Executing...");
}
}

class Memory {
void load() {
print("Memory: Loading data...");
}
}

class HardDrive {
void read(String sector, int size) {…

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