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Posted by: ShadowsCrow
File size: 865.25 KB
Total download count (all mod files): 78
Mod changelog:

Zengarden 1.3.0 Update:

Changes:

-Reworked Gardening Table interface & crafting system.
(Now the table have "Sun Charges", place Small, Big or Massive Suns to charge the table)
-Hoppers can be used to collect craftings with the gardening table.
-The Seedpackets now have a cooldown when use.
(There are 3 types of cooldown: Fast, Slow and Very Slow)
-Plant bullets are smaller.
-Plants use a different particle when having a frost evolution.
-Soldier Helmet have a new texture.
-Armorer Villagers can sell Soldier helmets.
-Minimal changes on Gatling Pea texture.
-The Zengarden Guide can be stored in Chisheled Bookshelfs.
-small reorder the Zengarden Guide Tools, Block & Items entrys.
-Wall-Nut defensive features are back in a diferent way.
(If a monster get in contact with a Nut, it will be stuck until break it, or something move them)
-Mobs no longer evade Wall-Nut blocks.
-Reduced Chomper range of view. (Before: 16, Now: 4)
-Increased chomper damage. (Before: 14, Now: 18)

Added:

-Seedpacket Cooldown gamerule (Default: True).
(Seedpackets show the cooldown even if the gamerule is set to false, this is just a visual bug)
-Massive Sun: it can be placed like a block and give 3 sun charges.
-Massive Sun Zengarden Guide page.

BugFixes:

-The game load could be freezed when crating a new world.
-Plants counted as a Monster type, preventing Hostile creatures spawn around.
-Pea bullets was spawning too high above peashooter's mouths.
-Gatling Pea was called "Repeater" in the zengarden guide.
-Plants could start twitching randombly.
-Breaking a gardening table with a crafting ready would duplicate the items.

Other:

-Ahora el mod esta traducido al español :3 .

 

Zengarden 1.2.0 Update:

Changes:

-Improved Chomper AI to be only 1 entity.
-Reworked wall-Nut to be a decorative block & weapon.
-Reworked the plants bullet system to make bullets able to change between each other (Frozen peas can melt into normal peas and normal peas can ignite into Fire peas).
-The plant bullets now have a 3D model.
-The plant bullets don't have knockback anymore.
-The Peashooting plants no longer shoot up and down.
-Now the plant projectiles ignore the I-Frame (Invulnerability frames).
-Peashooters now need Bigsuns to be obtained from sprouts.
-Now the plants can be placed in flower pots.
-Slightly increased all the peashooting plants damage.
-Reduced Chomper damage from 25 to 14.
-Changed Chomper size to be bigger.
-Frozen peas now do half of the damage that normal peas do.
-Plants can no longer be planted on coarse dirt.
-planterns have a new less smooth animation but now they can blink.
-Now plantern have a 3D renderer in the Zengarden Guide.
-Slightly increased all the plants damage resistance.
-Wall-Nut now have a unique item instead of a seedpacket item.
-Updated Zengarden guide information for Wanll-Nut, Peashooter and Seedpackets.
-Increased all peashooting plant range to 32 blocks (Before was 14).

-New Evolving animation.

Added:

-New Gamerule when creating the world to have the Zengarden Guide after first joined the world (Default: True).
-New armor and evolving material: Soldier Helmet.
-New plant and seedpacket: Gatling Pea.
-New ability for Wall-Nut: can be thrown like a bowling ball with RIGHT CLICK on air.
-You can use Fertilizer on plants to give them regeneration.
-New type of flower pot when a plant is placed over it.
-Wandering Traders can sell Soldier Helmets.
-1 New type of plant projectile: Fire pea Bullets.
-New animation for Chomper for swallowing a enemy.
-2 New pages in the zengarden guide.

BugFixes:

-Plant bullets was false hitting other plants.
-Mobs could reflect the plant bullets
-The Gardening Glove didn't had durability.
-The player didn't swing their arm when using the Bug Spray on sprouts.
-The player didn't swing their arm when using the Fertilizer on sprouts.
-The player didn't swing their arm when using Big Suns on sprouts.
-All the peashooting plants AI could turn off if the player left the game in the middle of the shoothing animation.
-The player was false clicking the plants and Big Green sprouts.
-The peashooting plants ignored the armor.
-Chomper Bite animation was playing 2 times each attack.

Removed:

-Chomper Munching entity.
-Original Wall-Nut entity.
-Wall-Nut Seedpacket.
-Normal Pea item (this was for testing only).
-Frozen Pea item (this was for testing only).

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