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inMCreator (press backspace or delete to remove)

instead of making 2 options to say whether the effect is bad or beneficial, it would be better to make a selector like in the image and like I did in this PR image For the MCreator Changelog: - Reworked ...
changes FV
  • Spectrall368
  • 21
  • Opened 
    on May 25
  • #4864

This PR adds cures to potions: image For the MCreator Changelog: - added a new parameter to potion effect, the cure
new feature
  • Spectrall368
  • 29
  • Opened 
    on May 25
  • #4863

New Crowdin translations
  • github-actions[bot]
  • 1
  • Opened 
    on May 24
  • #4861

This PR ports the remaining placements, with no changes needed
  • AlsoSomeoneElse
  • 1
  • Opened 
    on May 22
  • #4856

This is a concept I have for a loot table overhaul. I could not find anywhere else to submit this. I know this is far off because of 1.20.6 porting, and this is just a concept, but what do you think of ...
  • Mipppy
  • 2
  • Opened 
    on May 22
  • #4855

Alternative fix for #4850, originally provided by @Mipppy. Still not sure if this is safe to do so waiting for feedback from @AlsoSomeoneElse. Original issue report: https://mcreator.net/forum/106636/cant-place-item-frames-custom-stairsslabs ...
bug
community review
  • KlemenDEV
  • 4
  • Opened 
    on May 21
  • #4854

Does what the title says. This adds an extra field onto ranged items, which lets you specify the accuracy of the projectiles shot out. I tested it to oblivion so I don t think it breaks anything.
stale
  • Mipppy
  • 27
  • Opened 
    on May 20
  • #4852

This PR ports state providers, int providers and some placements. Int providers no longer wrap their fields in a value object, so they appear like they were deleted/added
  • AlsoSomeoneElse
  • 1
  • Opened 
    on May 20
  • #4851

By removing the .dynamicShape() when creating blocks, this allows for item frames, buttons, etc to be placed on them again. Bug. As far as I could tell through testing, this did not affect anything else. ...
bug
  • Mipppy
  • 7
  • Opened 
    on May 19
  • #4850

Reordered and Ported Screens Mapping
  • Spectrall368
  • 12
  • Opened 
    on May 19
  • #4849