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This repository has been archived by the owner on Jan 11, 2023. It is now read-only.
Describe the bug
In 2021.1 there is a new feature - multiple bounding boxes. Default value has been changed to 16 (1 per cube, minecraft cube is 16x16x16) but when you're making a 1.12.2 mod, it actually makes the block in game size of 16x16x16 blocks.
There is also an issue with rotation of blocks - if you choose for example Y axis rotation (S/W/N/E), even though you fixed the bounding box to be 1x1x1, rotated block will have bounding box reset to 16 on sides (height seems to be fine but I guess if you chose different rotation it may be borked too)
To Reproduce
Make a block and don't change the bounding box. Load game, check block - it's bounding box is 16x16x16.
To check rotation - fix bounding box to be 1x1x1, allow rotation of block when placed, check in game.
Screenshots
Details
OS: W10
MCreator version 2021.1, newest release
Generator type: forge-1.12.2
Additional context
My guess is that it's simply because of the default value that the bounding box is set to in newer version of this option. :)
The text was updated successfully, but these errors were encountered:
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Describe the bug
In 2021.1 there is a new feature - multiple bounding boxes. Default value has been changed to 16 (1 per cube, minecraft cube is 16x16x16) but when you're making a 1.12.2 mod, it actually makes the block in game size of 16x16x16 blocks.
There is also an issue with rotation of blocks - if you choose for example Y axis rotation (S/W/N/E), even though you fixed the bounding box to be 1x1x1, rotated block will have bounding box reset to 16 on sides (height seems to be fine but I guess if you chose different rotation it may be borked too)
To Reproduce
Make a block and don't change the bounding box. Load game, check block - it's bounding box is 16x16x16.
To check rotation - fix bounding box to be 1x1x1, allow rotation of block when placed, check in game.
Screenshots
![bbx](https://cdn.statically.io/img/user-images.githubusercontent.com/17712352/116792960-32f28a80-aac4-11eb-8cc1-9c2fbe9496e0.png)
Details
Additional context
My guess is that it's simply because of the default value that the bounding box is set to in newer version of this option. :)
The text was updated successfully, but these errors were encountered: