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6I usually use it in conjunction with Run and Gun in order to use it at point blank range. If used against a berserker while your assault soldier has the close range combat perk, you will actually get three shots against the berserker that turn.– SaintWackoCommented Oct 18, 2012 at 13:15
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@SaintWacko cheeky, I like it. Do you need to be more than 4 tiles away for it to work? I usually rely on extreme crit bonuses for adjacent enemies.– kotekzotCommented Oct 18, 2012 at 13:24
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I suppose it would work outside 4 tiles if the berserker's post-attack dash takes them within 4 tiles of the soldier. I usually do it point blank, though, just to be safe.– SaintWackoCommented Oct 18, 2012 at 13:57
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3FYI, if you select "Rapid Fire", but target dies with first shot, the "Rapid Fire" has zero cooldown.– vartecCommented Oct 18, 2012 at 14:22
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2The other thing to note is that if the enemy is behind destructible cover, two shots gives you a better chance of knocking it down than just one - in fact, missing might give you an advantage in this case.– agent86Commented Oct 18, 2012 at 15:51
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