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An update was released in July which probably fixed this: [TalesOfMI.net article][1]TalesOfMI.net article

It's not explicitly mentioned as the acid pit bug but they mention addressing certain 'cursor issues'. Some of the comments on that page indicate that it was indeed fixed with this patch.

If you happen to test it and can confirm either way, let me know and I'll update this answer. [1]: http://talesofmi.net/?p=1082

An update was released in July which probably fixed this: [TalesOfMI.net article][1]

It's not explicitly mentioned as the acid pit bug but they mention addressing certain 'cursor issues'. Some of the comments on that page indicate that it was indeed fixed with this patch.

If you happen to test it and can confirm either way, let me know and I'll update this answer. [1]: http://talesofmi.net/?p=1082

An update was released in July which probably fixed this: TalesOfMI.net article

It's not explicitly mentioned as the acid pit bug but they mention addressing certain 'cursor issues'. Some of the comments on that page indicate that it was indeed fixed with this patch.

If you happen to test it and can confirm either way, let me know and I'll update this answer.

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Alex
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An update was released in July which probably fixed this: [TalesOfMI.net article][1]

It's not explicitly mentioned as the acid pit bug but they mention addressing certain 'cursor issues'. Some of the comments on that page indicate that it was indeed fixed with this patch.

If you happen to test it and can confirm either way, let me know and I'll update this answer. [1]: http://talesofmi.net/?p=1082