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2
questions
1
vote
0
answers
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Which algorithms to use for drawing procedural paint splatters?
I want to create procedural paint splatters on textures. I want somewhat similar effect like in Splatoon 2.
I think I need to modify albedo image - drawing splatters there.
Right now I came up with ...
2
votes
2
answers
357
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How to guarantee that player fits rooms of a cave created by Cellular Automata?
I've implemented a cellular automata algorithm to generate a cave for my game and now I need my player object, which occupies 3x3 tiles in total, to be able to pass between the rooms.
The problem is ...