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Enemies not registering hits from the player in Godot
I am making a 2D game where the player can attack enemies using a designated Area2D node as an attack area. I set up signals to manage attack phases and ensure ...
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Issue with AttackArea Monitoring Before Attack in Godot 2D Game
I'm developing a 2D game where the player character can attack enemies using a designated attack area (Area2D node named AttackArea). I've encountered a problem where the AttackArea is active and ...