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1 vote
1 answer
81 views

Issue with AttackArea Monitoring Before Attack in Godot 2D Game

I'm developing a 2D game where the player character can attack enemies using a designated attack area (Area2D node named AttackArea). I've encountered a problem where the AttackArea is active and ...
buzzbuzz20xx's user avatar
1 vote
1 answer
442 views

Area2D only detecting body_exited once

I am new to game development, I am practicing by creating a pong game. I currently have an Area2D set up with a signal listening for ...
zeroparity's user avatar
1 vote
1 answer
455 views

Increment score when player touches a coin's Area2D

I have created and finished my game in Godot, but I want to add a scoring system. Specifically, I want the score to increase by 1 every time the player touches a coin. However, I am not sure how to ...
Shantanu's user avatar
0 votes
0 answers
184 views

How can I debug a y-sort clipping issue?

OS: Mac Godot 3.5.1-stable Language GDScript I have created a Level object as a YSort. Under it I have a ColorRect, 2 Tilemaps, a Tree Scene, and the Player. The tree scene is composed of a ...
Doug Noel's user avatar
  • 101
1 vote
0 answers
2k views

How to get one KinematicBody2D to push another?

I am working in Godot 3, where my player is a KinematicBody2D. When I collide with a block which is also a KinematicBody2D I'd ...
DyingIsFun's user avatar
  • 1,307