All Questions
5
questions
0
votes
1
answer
503
views
Xna Spritefont from installed fonts
I am using Spritefont in my game and I have downloaded a .ttf font and installed it on my machine. I am now using this font in my game.
My question is if this game is run on another machine will the ....
0
votes
0
answers
2k
views
How do I open/edit a *.xnb file in XNA Game Studio 4.0?
I've downloaded a *.xnb font sprite, but I don't know how to open/edit it. I installed XNA Frameword 4.0 in VS 2010.
Thanks for your help!
2
votes
1
answer
883
views
Include a custom font when publishing in Visual Studio XNA
I have a custom font called "Gold Box Games" that I want to use in a game I'm making. I have the font installed on my computer and it works just fine in the program when I run it in test. However, ...
1
vote
3
answers
972
views
How do I enlarge a SpriteFont without it becoming blurry?
How do I make spritefonts not blurry when I make them bigger? I have searched Google and haven't found any useful answer.
7
votes
2
answers
4k
views
How to deal with variable size font in XNA 4.0
After searching for a while, I found no way to draw vector/scalable fonts in XNA 4.0 (which would be perfect...) and I am currently in a bind about how to render fonts for my game.
In the game I use ...