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1 vote
0 answers
55 views

Font loads with artifacts

I've recently come on to an error when loading fonts in my game, some letters show up perfect while others have artifacts around them. Here's an example of this: While some letters are perfectly ...
Liam Larsen's user avatar
7 votes
1 answer
4k views

Drawing fonts with LWJGL3 with OpenGL

I'm very sorry if this question has already been answered, but since I've been struggling with this for many days I thought I'd give it a shot here. My goal is to somehow render some text on the ...
Allar Viinamäe's user avatar
1 vote
0 answers
447 views

Why do my LWJGL fonts have dots and lines around them?

When we render fonts there are weird dots and lines around the text. I have no idea why this would happen. Here is an image of what it looks like: Our font class looks like this: ...
Jordan Schnur's user avatar
0 votes
2 answers
6k views

LWJGL Text Rendering

Currently in my project I am using LWJGL and the Slick2D library to render text onto the screen. Here is a more specific example: ...
Trixmix's user avatar
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