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0 votes
1 answer
146 views

Determine when object moving along Bezier Curve and an object along a line collide

I have been using the method here to find the intersection between a line and a curve but, I am not too sure how I would go about solving the time for when two objects moving along their respective ...
olie's user avatar
  • 1
3 votes
1 answer
3k views

What type of Collider should I add to a LineRenderer?

I am currently building a game where I need to generate some wires (as Bézier curves) using LineRenderer. After changing the width of each line ...
Horia Jurcut's user avatar
0 votes
0 answers
199 views

Precalculating timespan of bullet collision on cubic bezier curve circles?

I'm fairly new to game logics, C#/XNA (The language/library of choice) and bezier curves in general, and is stuck in my current project. I'm going to try to explain as thoroughly as I can what the ...
user1974555's user avatar
12 votes
3 answers
12k views

Collision detection with curves

I'm working on a 2D game in which I would like to do collision detection between a moving circle and some kind of static curves (maybe Bezier curves). Currently my game features only straight lines ...
paldepind's user avatar
  • 627