We're #hiring a new Linguistic QA Tester (Day/Evening shifts) in Montreal, Quebec. Apply today or share this post with your network.
Altagram Group - Game Localization
Übersetzung und Lokalisierung
Berlin, Berlin 12.934 Follower:innen
Think Global - Go Local
Info
A good video game has the ability to completely immerse its players in a different reality. Our mission is to give each game the uniquely tailored localization it deserves. This is the spirit that drives our work at Altagram, day after day. We are passionate about video games and driven by the idea of contributing to the launch of a successful title. It takes passion and expertise to achieve the level of quality that will make your game different and stand out in the marketplace. We are a global multilingual game localization and audio production agency with headquarters in Berlin, Germany; Seoul, South Korea and Montreal, Canada. Altagram brings together a talented and passionate team with years of experience in the video game and localization industry. Altagram devises personalized and effective solutions for developers' and publishers' needs in over 50 languages, guaranteeing the highest quality localization each and every time. Through our flexibility, reliability, passion and quality-oriented thinking our ultimate goals are satisfied customers and happy players. We are a global multilingual game localization and audio production agency with offices in Berlin, Germany, Seoul, South Korea and Montreal, Canada. We are a talented and passionate team with years of experience in the video game and localization industry. With more than 5,500 game titles localized, we are a reliable partner to bring games to a worldwide audience. Think Global - Go Local!
- Website
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http://www.altagram.com
Externer Link zu Altagram Group - Game Localization
- Branche
- Übersetzung und Lokalisierung
- Größe
- 51–200 Beschäftigte
- Hauptsitz
- Berlin, Berlin
- Art
- Privatunternehmen
- Gegründet
- 2013
- Spezialgebiete
- Video Game Localization, Translation, Audio Production, DTP, Testing, Marketing und LQA
Orte
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Primär
Straße der Pariser Kommune 12 - 16
Berlin, Berlin 10243, DE
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20, Daewangpangyo-ro 289beon-gil, Bundang-gu, Seongnam-si, Gyeonggi-do
Seoul, Seoul 13488, KR
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4363 Rue St-Denis
Montréal, Québec H2J 2L1, CA
Beschäftigte von Altagram Group - Game Localization
Updates
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🚀 Pax Dei Early Access is Live! 🚀 We are thrilled to announce the launch of Pax Dei in Early Access! Working on the voice over and text localization with the fantastic team at Mainframe Industries has been an amazing experience. To all #MMO enthusiasts, Pax Dei is now ready for you to explore! Dive into this extraordinary #sandbox world and discover its many wonders. We extend our congratulations to Mainframe Industries, New Tales, and all colleagues and partners involved in bringing this game to life. Watch the new trailer below 👇 and get ready to embark on a new adventure! #GameLocalization #MMO #EarlyAccess #PaxDei #AltagramGroup
Pax Dei Early Access is live! We are excited to announce that our sandbox MMO has now launched in Early Access.⚔️ This could not have been possible without the commitment, dedication and passion of all Mainframe Industries employees, and the support of our publisher New Tales. Shout out as well to all the teams who are working with us on a daily basis to make this game come to life: Keywords Studios, Kangurus, Room 8 Studio, Flix Interactive, Shipwright Studios, Reaktor, Altagram Group - Game Localization, GGWP. We are also grateful to the #PaxDei community, who have been with us from the beginning, for their unwavering support and feedback.💖 It is now time to welcome even more new players! We can’t wait for them to dive in and explore everything Pax Dei has to offer… Check out the new trailer below 👇 Credits PAVILLON NOIR / Alexis Ghnassia / Petri Alanko
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🍒🍒 Some of you may know that there are only two cherry trees in the entire Treptower Park, and they happen to be in our garden in Berlin. These two trees attract a variety of birds, squirrels, and other nocturnal animals, providing a delightful spectacle as they change form from spring to autumn. And it is the time now that we have some cherries to share. If you’re around, come and cherry-sh your time with us! 🍒🍒 See you around?
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From June 25-27, we'll be attending the Game Quality Forum Global 2024 in Amsterdam. This event focuses on quality assurance, localization, community engagement, and support services in the gaming industry. We're looking forward to participating in insightful discussions and connecting with professionals in this field. Meet with Jared Swift to explore better ways to deliver exceptional gaming experiences. #gamequalityforum
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We're #hiring a new Senior Business Development Manager – Altagram Group – Remote. in Germany. Come join us or share this post with your network.
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Can you spot the difference? Localizing a story in any medium requires adapting elements with context to explain its place in the original setting or changing a portion of it to help better tell the story across cultural or language barriers. Equating onigiri to donuts may seem outlandish, but those who grew up watching a certain dub for Pokémon might remember a character holding up the Japanese snack and proudly declaring that 'jelly-filled donuts are his favorite'. There are many examples of small changes that can leave a lasting impact due to mismatched visions in localization and translation. Finding an equal comparison that fits requires a knowledgeable and careful hand whether it's food in a monster-filled world or guiding players through a world-saving quest. Keeping what makes specific cultures unique while enabling a wide variety of players to connect authentically requires respect for both the source material AND the audience it is trying to reach! #localization #translation #localizationservices
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A huge contratulations to everyone at Sad Owl Studios and Thunderful Games on the wins for Viewfinder at the #BAFTAGameAwards! We are proud of our team's QA work on the game that spanned across 11 languages 🌎 #translation #localization #localizationservices #qualityassurance
We are thrilled for Sad Owl Studios winning British Game and New Intellectual Property at the #BAFTAGameAwards with puzzle adventure "Viewfinder"(published by Thunderful) last night! Congrats to the team on the well deserved recognition!! 🏆🎮 https://lnkd.in/d3GN7kK4
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Our recording studio in Berlin had its grand opening exactly one year ago today 🕒 #altagram #voiceacting #studio #localization #grandopening
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This Saturday is Chinese Language Day! Chinese Language Day coincides with Guyu, the 6th of 24 solar terms in the traditional East Asian calendars, in honour of Cangjie, the legendary historian said to have invented Chinese characters and caused millet to rain from the sky. In gaming, Chinese has overtaken English as the most common language on Steam, but it is also worth noting that 49% of gamers in China play games on a mobile device rather than PC or console. With a diaspora of over 50 million people around the world and multiple regions speaking Chinese officially or within a significant portion of the population, there is an evergrowing market that sees Chinese players seeking out games in their native language as well as companies within China looking to bring their games to a wider audience. #ChineseLanguageDay #translation #languages #localization
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Since we're still missing #GDC2024 ... Here's a Throwback Thursday post of a Game Developers Conference long ago... The eagle-eyed among you might spot a clue as to exactly when this was 👀 #gamedev #gamedevelopersconference #throwback
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