All Questions
10
questions
2
votes
0
answers
189
views
Finding Camera projection matrix from known input and output
Lets say I have a rectangle with known coordinates in 3D scene, and I'm projecting it using pin point camera to the plane (screen).
You can imagine it deforms on the screen per camera transformation ...
1
vote
1
answer
72
views
What fields should a camera class have?
For a good and scalable project structure, what fields would you add to a camera class, apart from its position and orientation? Should I add the near and far planes? Or should that be global, what ...
2
votes
1
answer
425
views
3D homogenous coordinates versus 4D homogenous coordinates
We know that any 2D point $(x, y) $which represents as 3D homogeneous coordinates is of the form $(x, y, 1)$ which is the points of projective plane $P^2.$
If I use the same concepts for 3D points $(...
0
votes
1
answer
340
views
Perspective transformation is perspective projection? [duplicate]
I know that (
Reference )in transformation source and destination has same coordinates dimensions. But in projection destination coordinate system has fewer dimensions than the source coordinate ...
1
vote
5
answers
2k
views
Existence of vanishing point
Consider the following example of perspective projection: I have one railway track with two parallel lines meeting at the point $X$ at infinity which is the theoretical approach. This X is called the ...
1
vote
0
answers
68
views
3D shearing w. r. t $x$-axis [closed]
Shearing in $X$ axis is achieved by using the following shearing equations-
$X_{new} = X_{old},
Y_{new} = Y_{old} + Sh_y × X_{old},
Z_{new} = Z_{old} + Sh_z × X_{old}.$
My question is during $Y_{new}...
3
votes
1
answer
862
views
Difference between 2D and 3D pipeline
2D transformation and viewing:
The camera projects the 2D world co-ordinate $(x_w, y_w)$ on its projection plane which co-ordinates $(x_v, y_v)$.
3D transformation and viewing:
The camera projects the ...
0
votes
0
answers
91
views
Consistent Video Depth Estimation from Monocular Lens to approximate LiDAR?
If the iPhone had LiDAR sensors, it would be possible to generate a 3D point cloud that you could theoretically use to furnish a 3D AR reconstruction of your surroundings. E.g. you could create an AR ...
0
votes
1
answer
273
views
How to compute A and B in projection matrix
I'm trying to compute a projection matrix to transform from view space to NDC with a near clip plane at -1 and far plane at +1. The general form of this matrix (disregarding aspect ratio and focal ...
5
votes
2
answers
228
views
How to get the transform amount from a screen vector and a direction vector?
I am working on the move tool in a 3D modeling software. I need to know how much to move when the user drags an axis of the gizmo (for example along the x axis).
I have the 2D vector describing how ...