Skip to main content

All Questions

Tagged with
1 vote
1 answer
259 views

Convert between screen and world coordinates in isometric 3D

I'm working on a a simple 3D scene in WebGL. The purpose is to: Implement an isometric viewing angle in orthographic 3D Translate between XY screen coordinates and XY world coordinates Codepen: ...
Candleout's user avatar
  • 127